Thinking of picking up a OR secondhand to tinker with but the ones I see for under $300 on sale near me include the xbox controller. I was wondering how well the experience is using the controller vs the two motion controllers or whatever?
ok when you say cameras you mean the sensor thingies you setup?
I'd suggest looking for deals over a used one. Oculus last week had a deal to give $75 store credit if you bought through their store. The controllers and sensor ad $100, so you'd need to get a used one for under $300 to be a "deal" of any kind.
I'd highly suggest the touch controllers. Most of the newer games use them. They are nice.
I haven't explored VR at all yet, but I'm curious about the Oculus experience. You are still connected by a tether to the computer… Correct? Do you have an empty dedicated room to avoid collisions? When you near a wall is there a visual indicator within game?Only two cameras needed, 3 or 4 only necessary for larger areas, 10'x10' or larger. I have an 8'x8' with two cameras and tracking is perfect.
Yes, no, yes.I haven't explored VR at all yet, but I'm curious about the Oculus experience. You are still connected by a tether to the computer… Correct? Do you have an empty dedicated room to avoid collisions? When you near a wall is there a visual indicator within game?
Yes, no, yes.
You just need a clear area, then you trace the outline of it with the controller during setup and it will set up the "guardian" system which will give you a visual whenever you get close to the edge of the play area.
Yes I have, the vive excells when you have massive play areas (as in larger than 15x15 feet) but even that is being changed (more on that in a few). If your less than that then the two of them are identical, as already stated for an area of 10x10 or less two cameras set up in opposite corners works great. Between 10x10 and 15x15 3 cameras are ideal. Beyond 15x15 some people have had success with 4-6 cameras but that is not officially supported (it works but your on your own lol).I understood that Vive was best at open exploration, but that Oculus has caught up. Have you compared them?