- Joined
- May 18, 1997
- Messages
- 54,110
The guys over at CryEngine have had issues with getting updates posted to GitHub, but they seem to have gotten beyond that now. The big note on it is CryEngine 5.4 release is that every gamer's favorite Vulkan is coming to town. The Vulkan renderer is not live yet, but CryEngine has included the code for those of you that want to geek-out on its hopeful goodness.
Following on from the renderer refactoring and DirectX 12 implementation, the team has been hard at work implementing a Vulkan renderer. The code can be seen in Code/RenderDll/XRenderD3D9/Vulkan/… although the feature is not functional, yet. We want to make these changes available to you for review whilst we are currently stabilizing the engine for our 5.4 release. So you can track our progress on GitHub until 5.4 is finally here by the end of July.
Following on from the renderer refactoring and DirectX 12 implementation, the team has been hard at work implementing a Vulkan renderer. The code can be seen in Code/RenderDll/XRenderD3D9/Vulkan/… although the feature is not functional, yet. We want to make these changes available to you for review whilst we are currently stabilizing the engine for our 5.4 release. So you can track our progress on GitHub until 5.4 is finally here by the end of July.