people still read the patch notes, thought this game died with Cata?
It did, no one plays anymore, just gold farmers
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people still read the patch notes, thought this game died with Cata?
AQ had much more trash than MC but people still regard it very highly. Maybe it's only because they didn't raid AQ every seven days for three years trying to get Thunderfurys.
It was a bad design decision by Blizzard to put the best tanking weapon available in vanilla in the first raid and give it a crazy low drop rate.
Sometimes I do miss this game.![]()
Sorry to bump an old thread, but I wanted to ask a question and didn't want to start a new thread just to do so.
What's the current state of WoW like?
God damn it. I'm trying my hardest not to resub to wow. I miss the gearing up process, and back when people were kind. Running around as a lvl 30 with a lvl 70 helping me out running me through dungeons and shit.
damn.
There is no community left in WoW, don't bank on receiving any help outside of your friends. Its a very lonely game.
As much as i dislike WoW these days this comment is so blatantly wrong it reeks of troll. Its still by far the largest MMO on the planet how can you say it has no community when its the largest community of its kind?
Thats like saying NYC is a ghost town. In fact WoW has more people than NYC...
This, I quit a couple times throughout my WoW career, mostly when I noticed a huge change of people's attitude towards one another. I always tried being the nicest I could, and in the end I think it fucked me over. Maybe I should just get back into it, be a complete asshole, and see how it turns out for me.. Maybe in a couple months, wait to see if the situation has ameliorated by then.population != community.
The above poster was talking about kindness, high levels who helped out the lower levels, people who worked together on quests... you know... social.
and that is one thing WoW is not, no matter how many people are playing... it's very end-game oriented, and people just solo there way to the end and screw anyone in there way. I've tried playing a half-dozen times for various lengths of times... my highest is a 78 who I gave up during wotlk era.. I don't know anyone else who plays WoW and I have tried playing (paying the cash to move my chars each time) on about 9 different servers over the last 5 years, some RP, some RP-PvP, some PvP, some PvE .. And I for one can attest that azeroth is a very lonely place unless you already know people playing... even with 10 million others.
population != community.
The above poster was talking about kindness, high levels who helped out the lower levels, people who worked together on quests... you know... social.
and that is one thing WoW is not, no matter how many people are playing... it's very end-game oriented, and people just solo there way to the end and screw anyone in there way. I've tried playing a half-dozen times for various lengths of times... my highest is a 78 who I gave up during wotlk era.. I don't know anyone else who plays WoW and I have tried playing (paying the cash to move my chars each time) on about 9 different servers over the last 5 years, some RP, some RP-PvP, some PvP, some PvE .. And I for one can attest that azeroth is a very lonely place unless you already know people playing... even with 10 million others.
The problem isn't the community , its the attitude of that community. The amount of elitism in WoW is astounding. People who are even slightly well geared feel "superior" to the under geared and are not willing to interact with them and simply pass judgement in the form of calling them a "noob". This has been the biggest issue with WoW since day 1 and while in the past it wasn't a massive concern its now dividing the game more than ever.
I blame Blizzard for that , they really didn't have a clue on how to please both groups of gamers and they should have never tried. You can't please everyone and that is a well known truth , Blizzard attempted to please everyone and now they are getting burned for it.
However you can still make friends in WoW and enjoy the game without question , even if you don't really know anyone. But getting your foot in the door in a social manner of speaking in that game makes it difficult to keep at it.
This is one of the reasons I quit soon after Cataclysm came out. If anything, the huge jump in difficulty from WotLK to Cataclysm exasperated this in a large way, dividing the community into the 'haves' and 'have nots.' The difficulty level of Cataclysm heroics (when they were new, I can't speak for now) was fine on its own, but when put into perspective with how casual friendly WotLK was...it was too drastic of a change.
The problem isn't the community , its the attitude of that community. The amount of elitism in WoW is astounding. People who are even slightly well geared feel "superior" to the under geared and are not willing to interact with them and simply pass judgement in the form of calling them a "noob". This has been the biggest issue with WoW since day 1 and while in the past it wasn't a massive concern its now dividing the game more than ever.
I blame Blizzard for that , they really didn't have a clue on how to please both groups of gamers and they should have never tried. You can't please everyone and that is a well known truth , Blizzard attempted to please everyone and now they are getting burned for it.
However you can still make friends in WoW and enjoy the game without question , even if you don't really know anyone. But getting your foot in the door in a social manner of speaking in that game makes it difficult to keep at it.
There is no way to create a game with 10 million people and expect there to be a level community. Of course people are going to belittle and bully noobs. You are talking about people who probably suck in real life and play to escape their shitty life only to feel superior in game. Now throw in about 7 million other people that want to play the game casually.
Blizzard has done just about everything outside the game mechanics to please people, but most of the problem can be attributed to healers and tanks, which is a game mechanic that no one likes to play.
Most issues I have found with elitism is attributed to supply/demand of tanks and healers.
As much as i dislike WoW these days this comment is so blatantly wrong it reeks of troll. Its still by far the largest MMO on the planet how can you say it has no community when its the largest community of its kind?
Thats like saying NYC is a ghost town. In fact WoW has more people than NYC...
Incorrect, Blizzard has done everything in its power to destroy the community. It has folded into the loudest voices and placed items into the game that helps people ignore the community. One of the biggest things that destroyed local community in the game is the dungeon finder, granted lower dungeons were harder to find for groups but they are so unecessary it shouldn't of been granted or spent time for development.
Blizzard has done just about everything outside the game mechanics to please people, but most of the problem can be attributed to healers and tanks, which is a game mechanic that no one likes to play.
A lot of people are not feeling it, but they die of thrombosis at their desk anyway, mid-raid, surrounded by code red mountain dew and a leaning tower of pizza boxes. it is well documented.
Frankly I don't understand how anybody can withstand the tedium of raiding. I was sick of it by the time BWL came out 6 years ago, yet there are people who have been doing it every single week since the first time they set foot in MC. I can enjoy it the first few times you go into a place and see new bosses, experiment with new playstyles and mechanics, but having a dungeon on farm status is literally the most boring, stodgy thing I have ever experienced, EVER. Staring at a wall is more fun.
There is no way to create a game with 10 million people and expect there to be a level community. Of course people are going to belittle and bully noobs. You are talking about people who probably suck in real life and play to escape their shitty life only to feel superior in game. Now throw in about 7 million other people that want to play the game casually.
Blizzard has done just about everything outside the game mechanics to please people, but most of the problem can be attributed to healers and tanks, which is a game mechanic that no one likes to play.
Most issues I have found with elitism is attributed to supply/demand of tanks and healers.
I agree with this wholeheartedly.Incorrect, Blizzard has done everything in its power to destroy the community. It has folded into the loudest voices and placed items into the game that helps people ignore the community. One of the biggest things that destroyed local community in the game is the dungeon finder, granted lower dungeons were harder to find for groups but they are so unecessary it shouldn't of been granted or spent time for development.