The Official [H]ard|Gaming Minecraft Server

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NKDietrich

Supreme [H]ardness
Joined
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Messages
5,442
Thanks

I'll have to look into how to get this up and running...because i'm getting hundreds of Java errors.

Strange. You should uninstall whatever Java you have and make sure you get the latest 64 bit version of Java 7.
 

Talent25

Limp Gawd
Joined
Jun 25, 2011
Messages
207
Hey dogchain, are you having problems? we keep seeing you join but you also leave a few moments later. Is it the Java thing still?
 

DogChainX

[H]ard|Gawd
Joined
Oct 8, 2004
Messages
2,037
Yeah. Uninstalled everything (deleted minecraft folder, uninstalled java, rebooted, installed).

Still problems.
 

DogChainX

[H]ard|Gawd
Joined
Oct 8, 2004
Messages
2,037
java.io.FileNotFoundException: C:\Users\SKHOME\Desktop\minecraft\instances\HardCraft\minecraft\config\NEI.cfg (The requested operation cannot be performed on a file with a user-mapped section open)
at java.io.FileOutputStream.open(Native Method)
at java.io.FileOutputStream.<init>(Unknown Source)
at java.io.FileOutputStream.<init>(Unknown Source)
at java.io.PrintWriter.<init>(Unknown Source)
at codechicken.core.config.ConfigFile.saveConfig(ConfigFile.java:276)
at codechicken.core.config.ConfigTag.setPosition(ConfigTag.java:332)
at codechicken.nei.NEIClientConfig.setDefaults(NEIClientConfig.java:111)
at codechicken.nei.NEIClientConfig.<clinit>(NEIClientConfig.java:72)
at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:123)
at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)
at codechicken.core.packet.PacketCustom$ClientPacketHandler.handle(PacketCustom.java:102)
at codechicken.core.packet.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:71)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
at ayh.a(NetClientHandler.java:1483)
at di.a(SourceFile:59)
at cg.b(TcpConnection.java:458)
at ayh.d(NetClientHandler.java:240)
at ayk.c(GuiConnecting.java:49)
at net.minecraft.client.Minecraft.l(Minecraft.java:1539)
at net.minecraft.client.Minecraft.J(Minecraft.java:848)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)
2013-04-05 17:53:46 [INFO] [ForgeModLoader] [Modstats] Updates found: Atomic Science (0.5.0).
2013-04-05 17:53:46 [INFO] [STDERR] [Mekanism] Could not connect to server, error was 'Connection timed out: connect.'
2013-04-05 17:53:56 [INFO] [STDERR] t: Ticking screen
2013-04-05 17:53:56 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1546)
2013-04-05 17:53:56 [INFO] [STDERR] at net.minecraft.client.Minecraft.J(Minecraft.java:848)
2013-04-05 17:53:56 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:773)
2013-04-05 17:53:56 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-04-05 17:53:56 [INFO] [STDERR] Caused by: java.lang.ExceptionInInitializerError
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.nei.ClientPacketHandler.handleSMPCheck(ClientPacketHandler.java:123)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.nei.ClientPacketHandler.handlePacket(ClientPacketHandler.java:26)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.core.packet.PacketCustom$ClientPacketHandler.handle(PacketCustom.java:102)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.core.packet.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:71)
2013-04-05 17:53:56 [INFO] [STDERR] at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:243)
2013-04-05 17:53:56 [INFO] [STDERR] at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:233)
2013-04-05 17:53:56 [INFO] [STDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:71)
2013-04-05 17:53:56 [INFO] [STDERR] at ayh.a(NetClientHandler.java:1483)
2013-04-05 17:53:56 [INFO] [STDERR] at di.a(SourceFile:59)
2013-04-05 17:53:56 [INFO] [STDERR] at cg.b(TcpConnection.java:458)
2013-04-05 17:53:56 [INFO] [STDERR] at ayh.d(NetClientHandler.java:240)
2013-04-05 17:53:56 [INFO] [STDERR] at ayk.c(GuiConnecting.java:49)
2013-04-05 17:53:56 [INFO] [STDERR] at net.minecraft.client.Minecraft.l(Minecraft.java:1539)
2013-04-05 17:53:56 [INFO] [STDERR] ... 3 more
2013-04-05 17:53:56 [INFO] [STDERR] Caused by: java.lang.RuntimeException: java.io.FileNotFoundException: C:\Users\SKHOME\Desktop\minecraft\instances\HardCraft\minecraft\config\NEI.cfg (The requested operation cannot be performed on a file with a user-mapped section open)
2013-04-05 17:53:56 [INFO] [STDERR] at com.google.common.base.Throwables.propagate(Throwables.java:160)
2013-04-05 17:53:56 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:191)
2013-04-05 17:53:56 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:196)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.core.config.ConfigFile.saveConfig(ConfigFile.java:280)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.core.config.ConfigTag.setPosition(ConfigTag.java:332)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.nei.NEIClientConfig.setDefaults(NEIClientConfig.java:111)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.nei.NEIClientConfig.<clinit>(NEIClientConfig.java:72)
2013-04-05 17:53:56 [INFO] [STDERR] ... 16 more
2013-04-05 17:53:56 [INFO] [STDERR] Caused by: java.io.FileNotFoundException: C:\Users\SKHOME\Desktop\minecraft\instances\HardCraft\minecraft\config\NEI.cfg (The requested operation cannot be performed on a file with a user-mapped section open)
2013-04-05 17:53:56 [INFO] [STDERR] at java.io.FileOutputStream.open(Native Method)
2013-04-05 17:53:56 [INFO] [STDERR] at java.io.FileOutputStream.<init>(Unknown Source)
2013-04-05 17:53:56 [INFO] [STDERR] at java.io.FileOutputStream.<init>(Unknown Source)
2013-04-05 17:53:56 [INFO] [STDERR] at java.io.PrintWriter.<init>(Unknown Source)
2013-04-05 17:53:56 [INFO] [STDERR] at codechicken.core.config.ConfigFile.saveConfig(ConfigFile.java:276)
2013-04-05 17:53:56 [INFO] [STDERR] ... 19 more
2013-04-05 17:53:56 [INFO] [STDOUT] Stopping!
2013-04-05 17:53:56 [INFO] [STDOUT] SoundSystem shutting down...
2013-04-05 17:53:56 [INFO] [STDOUT] Author: Paul Lamb, www.paulscode.com

There's hundreds of more lines from the MultiMC Console, but this i think somewhere in there is the problems listed.
 

DogChainX

[H]ard|Gawd
Joined
Oct 8, 2004
Messages
2,037
2013-04-05 17:53:13 [WARNING] [Stackie] Mod Stackie is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.3.0.9


also this line near the start of the logging process.
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
Looks like it's having a problem writing to that config file. Try putting the whole thing in a diff folder.
 

DogChainX

[H]ard|Gawd
Joined
Oct 8, 2004
Messages
2,037
Looks like it's having a problem writing to that config file. Try putting the whole thing in a diff folder.

Yeah, I tried moving everything to just c:\minecraft instead of my desktop, thinking it maybe a long file name problem, but that didn't solve it.

I also tried running everything as "admin"...still nope.

When I checked on the HardCraft.7z files that were unpacked, all of them were marked as 'read only'. So, I changed all the files, and now it works. :D
 

laniner

n00b
Joined
Mar 30, 2013
Messages
14
The contents of instMods, mods, and coremods:

Code:
AdditionalPipes2.1.3u42-BC3.4.2-MC1.4.7.jar
AdvancedMachines_1.4.6.zip
AssemblyLine_v0.2.8.88.jar
AtomicScience_v0.4.1.162.jar
BasicComponents_v1.2.6.339.jar
BechillTPS-universal-v0.4.1.1.zip
BiblioCraft[v1.1.2].zip
ChickenChunks 1.3.1.1.jar
CoFHCore-1.4.7.3.zip
ComputerCraft1.5.zip
ElectricExpansion_v1.5.0.jar
EnderStorage 1.4.1.3.jar
ExtrabiomesXL-universal-1.4.7-3.11.0.jar
Factorization-0.7.21.jar
Flans Mod 2.1.1 for Minecraft 1.4.7 Universal.zip
GravityGun1.4.7v2.zip
IC2NuclearControl-1.4.6.zip
ICBM_Contraption_v1.0.5.166.jar
ICBM_Explosion_v1.0.5.166.jar
ICBM_Sentry_v1.0.5.166.jar
InvTweaks-1.50-1.4.7.zip
LogisticsPipes-MC1.4.7-0.7.0.95.jar
MFFS_v2.3.0.3.jar
Mekanism-v5.4.1.jar
MekanismGenerators-v5.4.1.jar
MekanismTools-v5.4.1.jar
ModularPowersuits-0.3.2-201.jar
MystNEI-Plugin-1.1.zip
NEI_RedPowerPlugin 1.4.3.1.jar
NetherOres-2.0.6-32.jar
OmniTools-3.0.4.zip
PortalGun1.4.7v5.zip
Railcraft_1.4.7-6.17.0.5.jar
RedPowerCompat-2.0pr6.zip
RedPowerCore-2.0pr6.zip
RedPowerDigital-2.0pr6.zip
RedPowerMechanical-2.0pr6.zip
Rotten Flesh to Leather Hardcore - Forge 1.4.6.zip
SoulShards-v1.26-universal.zip
Stackie-universal.jar
StevesCarts2.0.0.a62.zip
Thaumcraft3.0.3.zip
ThermalExpansion-2.2.2.2.zip
WR-CBE Addons 1.3.3.jar
WR-CBE Core 1.3.3.jar
WR-CBE RedPower 1.3.3.jar
XReliquary1.05d.jar
[1.4.7]ReiMinimap_v3.2_06.zip
appeng-rv9-f.zip
buildcraft-A-3.4.3.jar
buildcraft-Z-additional-buildcraft-objects-1.0.1.97.jar
chargepads-1.4.7-universal-2.4.1.66.zip
ee3-universal-pre1f.jar
extrabees-1.5.0.6b.zip
forestry-A-2.0.0.11.jar
gregtechmod282c.zip
immibis-core-52.4.6.jar
industrialcraft-2_1.115.231-lf.jar
ironchest-universal-1.4.7-5.1.0.275.zip
liquid-xp-52.0.7.jar
lloverlay_v0.9-mc1_4_6-forge.zip
mod_AdvancedSolarPanels_3_3_4.zip
mod_zGraviSuite_1_8.zip
mystcraft-uni-1.4.7-0.10.1.00.zip
obsidiplates-universal-1.2.0.3.zip
reciperemover-v1.1-universal.zip
thaumicbees-1.4.3a.jar
tubestuff-52.3.2.jar
xycraft-1.4.7-0.10.18.zip
CodeChickenCore 0.8.1.jar
NotEnoughItems 1.4.7.1.jar
PowerCrystalsCore-1.0.3-34.jar
miscperipherals-3.1c.jar
rptweaks-4.jar
OptiFine_1.4.6_HD_U_D5.zip
minecraftforge-universal-1.4.7-6.6.2.534.zip

Edit: just noticed you specifically said server. My mistake.
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
Are all of the mods updated to 1.5.1 yet? It would be cool if we could do an update.

Not yet. Still a few heavily used mods on the server that aren't updated, like Redpower, Xycraft, etc.

I'm more concerned with how nobody seems to exist anymore :p
 

Talent25

Limp Gawd
Joined
Jun 25, 2011
Messages
207
Not yet. Still a few heavily used mods on the server that aren't updated, like Redpower, Xycraft, etc.

I'm more concerned with how nobody seems to exist anymore :p

Yeah, really. I have been on for long periods of time the past few days and haven't seen anyone except babyblue.
 

Thermite Paste

Supreme [H]ardness
Joined
Dec 17, 2003
Messages
5,651
I'll probably be on more once classes end for this semester, I've been finding myself without time or the desire to play games at all recently.

Plus, I still need to come up with a long-term project that's actually feasible to make out of cubes :p
 

Talent25

Limp Gawd
Joined
Jun 25, 2011
Messages
207
The server seems to be down, not sure if it is a weather related issue since it has been raining where I live.
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
It's not crashed, but everything is going very, very slowly. Even restating the server is taking ages. Seems like a problem with the host :(
 

Talent25

Limp Gawd
Joined
Jun 25, 2011
Messages
207
It's not crashed, but everything is going very, very slowly. Even restating the server is taking ages. Seems like a problem with the host :(

That's why i thought maybe it was storming where the server is setup or something. I couldn't connect because of the can't reach server error
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
That's why i thought maybe it was storming where the server setup or something. I couldn't connect because of the can't reach server error

Not a network issue, it looks like. Something is wrong with the machine itself.
 

Ragenrok

Supreme [H]ardness
Joined
May 15, 2007
Messages
4,460
so can anyone recommend some good/interesting mods? Im running a minecraft server for a bunch of RL people. I got bukkit going with dynamap, my god for a person that never done this before its a whole can of fun trying to set-up lol. I also got world edit and commandblock right now. Anything else that would be useful?
 

Greatone123

[H]ard|Gawd
Joined
May 10, 2006
Messages
1,293
My favorite part is when you said a "for a bunch of RL people"

Honestly I think most are moving away from Bukkit. Technic even switched tekkit over to non-bukkit. Then with technic offering a launcher for anyone who wants to make custom mod packs without the hassle of having to install anything on your own makes it pretty nice.

I run a fully modded server, and none of my players have to do anything but run technic and select my mod pack. DL's and installs everything for them. If I update my modpack it auto updates everyone that connects.
 

Ragenrok

Supreme [H]ardness
Joined
May 15, 2007
Messages
4,460
Ya. I was fine with the stock server program but I wanted dynamaps and it linked to bukkit so that's what I use. Now that its setup it works just fine, reason I mentioned the RL friend part is so you know I'm not looking for security stuff. Just things to make it more fun/interesting
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
Sorry about the server issues, server is back up.

Anyway, I am putting up a new map on a 1.5.1 server. It should be up sometime today. There are mods still not updated, that may not be updated for a long time, and mods being removed for being imbalanced, buggy or otherwise. These changes will mean that importing the current map would result in a lot of busted stuff where machines vanish and other problems. Might as well start fresh on this version. The current server will stay up for the time being, though. Here's a list of the mod changes on the 1.5.1 server versus what we have now:

NEW MODS:

Ars Magica (Magic/spell mod with a fair bit of worldgen. I used to hate this mod but it's grown on me.)
MFFS Classic (Fork of thunderdark's MFFS, replaces that version)
MineFactory Reloaded aka MFR. (Lots of stuff in this mod, LOTS)
PowerConverters (Gives us more freedom to generate power in the way we prefer, instead of needing seperate IC2 and MJ power unless we really want to)
Tinker's Construct (Cool way to build customized non-electric tools and weapons)

REMOVED - WILL BE RE-ADDED WHEN AVAILABLE:

MiscPeripherals (Not Updated to latest IC2 API)
Redpower 2 (Not updated to 1.5.1)
RP Tweaks (Obviously not necessary with RP2 not included)
Additional Pipes (Not updated)
TicksPerSecond (Not updated)
ExtraBees (Current 1.5.1 version has really bugged out worldgen)
TubeStuff (Not much use without RP2)
Wireless Redstone (Not updated for 1.5.1, and crippled without RP2)
Xeno's Reliquary (Not updated)
Xycraft (Not Updated)

REMOVED - PROBABLY NOT COMING BACK:

Advanced Machines (GregTech "Automatic" alternatives are frankly better at this point, and with less lag issues)
Assembly Line (UE mod. UE mods are a continual pain in the ass with bugs, lag, and imbalance)
Atomic Science (UE mod)
Basic Components (UE mod)
Electric Expansion (UE mod)
Flans Mod (Not really that great on a non-PvP server)
ICBM (UE mod, PvP-centric)
Liquid XP (Not really all that amazing considering the addition of MFR)
Mekanism (UE mod)
Soul Shards (Not updated, plus MFR kind of supercedes it in many ways)
Rei's Minimap (Replaced by VoxelMap)
MFFS (Thunderdark version, Not updated, no longer in development. Replaced by MFFS Classic)
Optifine (Install it on your own if you want it, Im tired of the texture bugs and constant incompatibilities)

UPDATED:

Most of the mods have gotten reasonably significant updates along with being made 1.5.1 compatible.

CONFIG CHANGES TO NOTE:

Nerfed Advanced Solars. Ultimate Hybrid's are no longer craftable, and Hybrid's power has been cut in half. Plenty of more interesting ways to generate power especially with the freedom of PowerConverters.

Rebalanced Modular Powersuits. Now use Thermal Expansion recipes only (no more GregTech recipes) but some nerfs to balance that. Flight doesn't get nearly as fast, and you can only get 7 shields of armor, not 10. Kinetic, Solar, and Thermal generators for the powersuits are disabled. Note that there are a lot of new modules for the Powersuits now including Apiarist armor, and a Heat system for the weapons). In short, power armor is SIGNIFICANTLY easier to make, but not nearly as powerful protection-wise as Quantum Armor or a set of enchanted diamond armor.

Disabled a few biomes in Extrabiomes to give the better ones a slightly better chance of spawning. Nothing anyone will miss.
 
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NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
1.5.1 Server is up! MultiMC instance is here.

Server.dat file with the server info is already included. Everyone already whitelisted will be whitelisted on this server as well.
 
Last edited:

Thermite Paste

Supreme [H]ardness
Joined
Dec 17, 2003
Messages
5,651
1.5.1 Server is up! MultiMC instance is here.

Server.dat file with the server info is already included. Everyone already whitelisted will be whitelisted on this server as well.

EDIT: You'll probably need to right click the instance and hit Rebuild JAR.
Am I the only one who had trouble with lwjgl? I didn't have to worry about it before but with this version MMC kept crashing until I downloaded it and got the directories just right.
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
Am I the only one who had trouble with lwjgl? I didn't have to worry about it before but with this version MMC kept crashing until I downloaded it and got the directories just right.

No some shit is broken again with the instance. Im working on it. For some reason it only works for me.
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
Think I fixed a problem with the pack. Let me know if you run into any issues getting it to launch.
 

NKDietrich

Supreme [H]ardness
Joined
Jul 25, 2004
Messages
5,442
Yet another pack update here.

1.5.1 mods still kinda buggy. This fixes a few annoying bugs and also I made a couple config fixes.

EDIT: Compiled a new pack to make things easier. Link updated.
 
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