jonneymendoza
Supreme [H]ardness
- Joined
- Sep 11, 2004
- Messages
- 6,391
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Uh. Uh. Um. Uhhh. Um.
WTF, that guy needs speech classes. I watched it without commentary. Can't wait for this game.
How does the pricing work on this game, Assuming $60, I heard no monthly fee but they have premium stuff so if you want it you can get it, if not then no big deal?
Uh. Uh. Um. Uhhh. Um.
WTF, that guy needs speech classes. I watched it without commentary. Can't wait for this game.
Was anything mentioned that gives a better idea of a release date? I'm assuming 2011 is a no?
Combat seems fun in this game, reminds me of DC Universe with the evasive rolling and weapon specific attacks. I just hope they have something more than battlegrounds/arena planned for the scope of their PvP content.
I watched those two GW2 PvE videos by TotalBiscuit, and then his latest ToR Smuggler video, and I thought to myself, "Did I seriously pre-order this?" Obviously I'm still excited for ToR, but compared to GW2, it looks like complete shit, heh. I just hope (and I think they are) they are spaced at least a few months apart so I can feel like my money was worth it for ToR before GW2 comes out.
Here's an instanced PvP vid between Arenanet devs and a GW1 guild (skip to 6:45 to see actual fighting): http://www.youtube.com/watch?v=jqmmKgRaZrY
That elementalist looks like they know what they're doing.
TotalBiscuit tries his hand at some PvP: http://www.youtube.com/watch?v=xvHV7HB2BDc
I had no idea they were going to have destructible environments in the PvP instances.
Anybody else get the vibe like the game designer dude is getting irritated by how shitty TB is while playing? I know he's never played the class before and he's jumping in at max level with a boatload of skills, but I still get irritated when I watch people failing.
Absolutely no monthly fees. Just pay the original entry price, and the game is free to play for eternity, or until the servers are finally shut down, whichever comes first.
Am I correct in my observation that there is no sticky targetting, as in there is no, "click on a mob or player" which locks the target until you kill it, die, or tab to another target?