Vengance_01
Supreme [H]ardness
- Joined
- Dec 23, 2001
- Messages
- 6,817
Fast lings and roaches eat zelots alive. I do agree, as terran its hard, thats why you need fast hellions with upgrade along with MM's. Also scout scout scout. 
Don't worry. Me and my friend were getting owned by the hard AI due to rust and the AI is not bad. They scout and even micro units to a degree. But we won the last 3 after losing the first 2man i suck so many balls, i have lost twice to the medium ai, i need me some asian skills.
So got a question... if you open another persons account profile, does it show their real name now?
Can't get to SC right now.
So got a question... if you open another persons account profile, does it show their real name now?
Can't get to SC right now.
HAH! I just got the achievement for beating 7 insane computers in a FFA... that game was crazy and twisted.
What did you do? Just turtle and mass?
A common call of the scrub is to cry that the kind of play in which ones tries to win at all costs is "boring" or "not fun." Let's consider two groups of players: a group of good players and a group of scrubs. The scrubs will play "for fun" and not explore the extremities of the game. They won't find the most effective tactics and abuse them mercilessly. The good players will. The good players will find incredibly overpowering tactics and patterns. As they play the game more, they'll be forced to find counters to those tactics. The vast majority of tactics that at first appear unbeatable end up having counters, though they are often quite esoteric and difficult to discover. The counter tactic prevents the first player from doing the tactic, but the first player can then use a counter to the counter. The second player is now afraid to use his counter and he's again vulnerable to the original overpowering tactic. (See my article on Yomi layer 3 for much more on that.)
Notice that the good players are reaching higher and higher levels of play. They found the "cheap stuff" and abused it. They know how to stop the cheap stuff. They know how to stop the other guy from stopping it so they can keep doing it. And as is quite common in competitive games, many new tactics will later be discovered that make the original cheap tactic look wholesome and fair. Often in fighting games, one character will have something so good it's unfair. Fine, let him have that. As time goes on, it will be discovered that other characters have even more powerful and unfair tactics. Each player will attempt to steer the game in the direction of his own advantages, much how grandmaster chess players attempt to steer opponents into situations in which their opponents are weak.
man i suck so many balls, i have lost twice to the medium ai, i need me some asian skills.
Nice links! I'll be sure to remember them, though I already do all of these.
Still need to learn how to handle getting rushed by others, especially zealot rushes as a zerg. I STILL haven't found a decent counter to that, and I always build my roach warran too late.![]()
Scouting should be able to tell you if he's going to rush or not, as does map selection. A rush is much more likely to happen on something like Steppes Of War than it is on like Metalocalypse so you should prepare appropriately, or do something crazy like 6 or 7 pool zergling rush. Also note that an all-in zealot rush will put him way behind on tech since he had to skip a cyber core and gas production to get them out so fast.
I'm not a zerg player though so I don't really have any specific advice to give on rush counters. Decko?
6-7 pool zergling rush... do you by any chance mean after producing your first queen, all of your avaliable slots are going to zerglings?
beside, I DO scout. The problem is, COUNTERING those. I've found out multiple times that they're going to rush me, but never managed to ramp up a appropriate counter.
lol Wizardhawk, you make it sound like zlots are impossible to beat. keep in mind that protoss does not have infiite chronoboost, and zlots dont cost 5 mineral, they cost 100, so it's not very cheap.
don't take offense to this, but it's hard to be credible and claim a certain unit is too strong when you're only bronze. that just means you either need to execute you strategies better, or have better planning. zlots rush is pretty easy to deal with for me.
Scouting should be able to tell you if he's going to rush or not, as does map selection. A rush is much more likely to happen on something like Steppes Of War than it is on like Metalocalypse so you should prepare appropriately, or do something crazy like 6 or 7 pool zergling rush. Also note that an all-in zealot rush will put him way behind on tech since he had to skip a cyber core and gas production to get them out so fast.
I'm not a zerg player though so I don't really have any specific advice to give on rush counters. Decko?
Arggg lost my first last match night on Scrap Station because you can no longer blink across those gaps from base to island to right into your opponents base. I had no idea until I tried and there was nothing in the patch notes about nerfing blink range or if it was a bug...
I would have won too cause my opponent did nothing but 3 gate zeals into DTs and hadn't expanded. I stopped his zealot rush which was his whole army at the time and was ready to blink in about dozen stalkers into the back of his base when blink failed....
6-7 pool zergling rush... do you by any chance mean after producing your first queen, all of your avaliable slots are going to zerglings?
beside, I DO scout. The problem is, COUNTERING those. I've found out multiple times that they're going to rush me, but never managed to ramp up a appropriate counter.
Wow is there a diamond league anymore? I went 5-0 but got placed in platinum. There are a bunch of other 5-0's in my division as well as 15-2 and 10-1... but there's also a 3-2. Sigh.
Diamond league has to be earned. Not everyone deserves to be in diamond league anymore. It was like this before beta went down.
This rating system has been heavily criticized in the past for favoring extreme grinding, basically playing massive amounts of games.