defaultluser
[H]F Junkie
- Joined
- Jan 14, 2006
- Messages
- 14,398
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The fool is strong with this one!
A lot of the people who post on this thread seem less about valid criticism, then perceived Schadenfreude over people who believe in the project and have thrown money at it with the believe they have gotten nothing out of it. There is a whole friggen solar system to explore, you can buy ships in game, there are mission loops (mining, trading, bounty hunting PVP, not to mention the things players come up with) and there are even major in-game events with the chance to try out ships for free, like Evictus right now with big ships flying around on parade. Yes, there are bugs, but even triple A games have bugs, I couldn't play COD4 Modern Warfare Remastered for months, GTA5 Online was going up and down recently faster then a roller coaster and lets not talk about the state of the last season of Destiny 2 and these are just the games I choose to play.
A lot of the people who post on this thread seem less about valid criticism, then perceived Schadenfreude over people who believe in the project and have thrown money at it with the believe they have gotten nothing out of it. There is a whole friggen solar system to explore, you can buy ships in game, there are mission loops (mining, trading, bounty hunting PVP, not to mention the things players come up with) and there are even major in-game events with the chance to try out ships for free, like Evictus right now with big ships flying around on parade. Yes, there are bugs, but even triple A games have bugs, I couldn't play COD4 Modern Warfare Remastered for months, GTA5 Online was going up and down recently faster then a roller coaster and lets not talk about the state of the last season of Destiny 2 and these are just the games I choose to play.
A lot of the people who post on this thread seem less about valid criticism, then perceived Schadenfreude over people who believe in the project and have thrown money at it with the believe they have gotten nothing out of it. There is a whole friggen solar system to explore, you can buy ships in game, there are mission loops (mining, trading, bounty hunting PVP, not to mention the things players come up with) and there are even major in-game events with the chance to try out ships for free, like Evictus right now with big ships flying around on parade.
So, to you, the most important aspect is staring at beautiful ships on-parade?
Schadenfreude
Well you can fly around ugly looking, barren planets with what look like some of the most awkward walking mechanics in video game history:
I'm sure you can do something cool there like stare at some rocks or maybe mine them or something.
Sarcasm aside, that video is from 7 months ago. I'm doubting it looks much better now. Game certainly doesn't appear to be anywhere close to release.
Not hard to release it before (after 5 years od development) as CDPR have the same number of devs than CIG but already made over of past decades several others triple-A so they started CP2077 at full gear and up-to-date pipelines while CIG was 12 guys with zero studio or pipelines at end of kickstarter. Still CP2077 is a fraction of scope and tech than SQ42+SC.All of those are false equivalencies, triple A games are no-where near as buggy (I can't remember the last triple A game I couldn't even launch), they don't charge a small fortune for in-game content, and they are full release.
I will bet that CDPR or Rockstar's next major game (post CP2077) will launch before Star Citizen.
Not hard to release it before (after 5 years od development) as CDPR have the same number of devs than CIG but already made over of past decades several others triple-A so they started CP2077 at full gear and up-to-date pipelines while CIG was 12 guys with zero studio or pipelines at end of kickstarter. Still CP2077 is a fraction of scope and tech than SQ42+SC.
I like how "scope" his one of those words thrown around to justify the lack of progress for 8 years. I would of expected a game with this mythical huge "scope" to have at least one fully functional star system after 8 years.Not hard to release it before (after 5 years od development) as CDPR have the same number of devs than CIG but already made over of past decades several others triple-A so they started CP2077 at full gear and up-to-date pipelines while CIG was 12 guys with zero studio or pipelines at end of kickstarter. Still CP2077 is a fraction of scope and tech than SQ42+SC.
Not hard to release it before (after 5 years od development) as CDPR have the same number of devs than CIG but already made over of past decades several others triple-A so they started CP2077 at full gear and up-to-date pipelines while CIG was 12 guys with zero studio or pipelines at end of kickstarter. Still CP2077 is a fraction of scope and tech than SQ42+SC.
Ok so it launches, sits in a queue, then crashes. Reinstalled 3 times same result... gave up. I tried this a few years back, but same result, it would never run.
Why are you trying to sell me on it? Lol, *if* they make it to release, I'll definitely get a copy. I have backed/crowdfunded plenty of things, Elite Dangerous was one of them. They started at the same time, Frontier however managed to get a game out and have expanded on it over the years. If after 8 years I can't install a demo client and fly a ship around without rolling back system driver's etc, I'll just keep waiting until they get something more coherent out. I do plenty of tinkering/configuring/troubleshooting etc all day at work, I just want to come home and play games, not fiddle with shit lol.
Guess I'll check back in 2021.
Wow. I have no words.
sounds like something a drug dealer would say, don't do drugs kids!
TLDR
You don't need a budget for your project if people keep sending you free money.Wow. I have no words.
I'd start by turning off motion blur, that's what gets me the most.
You don't need a budget for your project if people keep sending you free money.
Not hard to release it before (after 5 years od development) as CDPR have the same number of devs than CIG but already made over of past decades several others triple-A so they started CP2077 at full gear and up-to-date pipelines while CIG was 12 guys with zero studio or pipelines at end of kickstarter. Still CP2077 is a fraction of scope and tech than SQ42+SC.
Unlike CDPR who had to earn money before they started their next game, CIG was handed 200m+ upfront to buy anything they needed. The lack of studio, or team doesn't mean much, all they have to do is swipe their card and have the market's best.
i don't think some people understand why time is important in making games.
If you are a developer and have '10 years - made star citizen' in your resume, no one is gonna hire you. You are dead as a developer. 2~3 years of career hiccup is understandable, but not 10.
So, any decent programmers are gonna jump off the ship, and no freaking way they are gonna attract new talents without paying premium. Shit snowballs hard, team gets destroyed and you are left with people who can't pull off what they started, or have different ideas, and have to re-do things, and repeat.
They might as well just start over with a new name.
"chris roberts announces they are moving SC to UE5"Not only that, but the long development time guarantees that any technological leap or edge the game would have had will be at best be on par, if not completely gone. If SC isn't full release by 2026 it will be dated by new technologies (like RTX).
"chris roberts announces they are moving SC to UE5"![]()
Not only that, but the long development time guarantees that any technological leap or edge the game would have had will be at best be on par, if not completely gone. If SC isn't full release by 2026 it will be dated by new technologies (like RTX).
Don't give them any ideas. I'm sure they may try and shoehorn in RTX to their build of Cryengine. A huge part of the problem is Cryengine just wasn't suitable for this type of game. But they're knee deep in it now and even switching to a newer build would be a pain. I'm not sure how much Amazon's fork benefits from the newest Crytek builds.
"chris roberts announces they are moving SC to UE5"![]()
I think you got it backwards. They need a new excuse every 3 years why it isn't done yet, and what's better than the "need" to move to a new engine?Which is funny, because it is true.
I fully expect another 3 year delay because they need to rewrite the game code to move to a new engine, or add "insert random feature 37".
I think you got it backwards. They need a new excuse every 3 years why it isn't done yet, and what's better than the "need" to move to a new engine?
I agree on Elite Dangerous being great for the flight piece of Star Citizen. I do feel the lack of ability to land on planets and do things on them makes things get old after a while. Between Engineering and mining (in part to get better engineering) it is easy to burn out on Elite. That, the hour+ shuttle missions to try to get cash and the work to get Guardian stuff unlocked were the last straw on my burnout. Now i just log in occasionally for some quick combat.I really do enjoy games like this. For me though Elite Dangerous takes the bread at least for what I enjoy. They have a great premise for the game and they really are doing good work. But I feel like they have been in Beta for years and I know a lot of people want to know when the official game will launch.
So I'm hesitant for many reasons as it seems that this is a money pot that just keeps on going.
It's frustrating. It's also good to read that CR has done this before so I don't feel as crazy as I thought I did.