Looks the same on my series S. Tried playing it, was just too tedious, although i'd probably like it better on a PS5 controller.Am I the only one who thinks The Ascent may be the prettiest game they've ever seen?
Looks the same on my series S. Tried playing it, was just too tedious, although i'd probably like it better on a PS5 controller.Am I the only one who thinks The Ascent may be the prettiest game they've ever seen?
Yeah the haptics and resistant triggers add something to the game. I played it originally on Game Pass on my Series X, but for some reason am enjoying it more on PS5.Looks the same on my series S. Tried playing it, was just too tedious, although i'd probably like it better on a PS5 controller.
I turn resistance off, hurts my hands. The xbox controller though feels very cheap and imprecise. Has giant dead zones, the buttons are mushy. It feels like something from ps2 era, i guess they want you to pay up for the expensive elite controllers.Yeah the haptics and resistant triggers add something to the game. I played it originally on Game Pass on my Series X, but for some reason am enjoying it more on PS5.
I keep thinking about buying it.Am I the only one who thinks The Ascent may be the prettiest game they've ever seen? I have not yet played a game where I purposefully slow down constantly just to take all the tiny details... I mean every square inch of environment has detail to it.
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They are going to be expensive. $150 minimal.Sony is working on an official new PlayStation 5 "Pro" controller and it has some awesome features
Sony is working on a “genuine professional controller” for the PlayStation 5 and the company will reveal new hardware in the coming weeks, sources have claimed
Pictures of the controller keep the classic PlayStation 5 style but show a few key differences...one of the biggest changes is buttons under the analog sticks, which allow you to completely remove the analog sticks and their components; which Sony refers to as “removable stick units”...this presumably means you’ll just be able to be a stick unit, rather than a new controller if it develops “stick drift” (where your analog stick drifts one direction without moving)
Another feature includes the trigger stops at the back of the controller, in addition to flappy paddles/buttons that have become increasingly popular over the years with players turning to companies such as SCUF Gaming and NACON for such controllers...the prototype also features grips to help hold the controller, which also seems to be removable...
https://tryhardguides.com/official-playstation-5-pro-controllers-coming-soon-hardware-details/
Worthless unless offset sticks are an option.Sony is working on an official new PlayStation 5 "Pro" controller and it has some awesome features
Sony is working on a “genuine professional controller” for the PlayStation 5 and the company will reveal new hardware in the coming weeks, sources have claimed
Pictures of the controller keep the classic PlayStation 5 style but show a few key differences...one of the biggest changes is buttons under the analog sticks, which allow you to completely remove the analog sticks and their components; which Sony refers to as “removable stick units”...this presumably means you’ll just be able to be a stick unit, rather than a new controller if it develops “stick drift” (where your analog stick drifts one direction without moving)
Another feature includes the trigger stops at the back of the controller, in addition to flappy paddles/buttons that have become increasingly popular over the years with players turning to companies such as SCUF Gaming and NACON for such controllers...the prototype also features grips to help hold the controller, which also seems to be removable...
https://tryhardguides.com/official-playstation-5-pro-controllers-coming-soon-hardware-details/
The idea is so you never need to take your thumb off the right joystick, and the paddles are amazing in that way. The paddles on the Elite Series 2 elevates the experience especially in a game like Elden Ring. In something like Dying Light where you need to scavenge resources it is a relief not having to move your thumb back and force between the stick and the 'X' button.I never really have cared for the the whole "paddle" thing and found myself hitting them by accident when using them. I generally like the stock PS5 and Xbox controllers as-is. IMO the best way to deal with stick drift (or broken bumpers/buttons) is to rock the Best Buy protection plan. I just keep returning controllers every time they have an issue. In my case, that's usually a busted bumper, which even the "Pro" controllers can get. It doesn't matter if the issue isn't even real - BB will swap 'em with no questions asked.
Because it’s a fairly standard monitor resolution and it’s better to scale directly on the PS5 rather than rely on the monitor to handle it, if it even accepts a 4K input. Otherwise you would be upscaling 1080p.Why on earth would you want to run a PS5 at low resolution?
Because my AW3423DW at 1440p >> my G70A at 4k, for the true HDR alone. 1440P 120 Hz HDR works with this update on the AW, can we also add UW and just call it a day Sony? Or call the PS5 a 3700/6700 PC (what it really is, unlock the bootloader and firmware and this thing will run Windows like a champ lol).Because it’s a fairly standard monitor resolution and it’s better to scale directly on the PS5 rather than rely on the monitor to handle it, if it even accepts a 4K input. Otherwise you would be upscaling 1080p.
You think it would be worth it to buy a PS5 for Ghost of Tushima and Demon Souls.
The only two games I really want might be another 1-2 years if they come to the PC.
I think Ghosts of Tsushima was one of the games on the leaked GeForce Now list.At this point I would assume nearly everything from Sony will come to PC eventually. Maybe not Demon Souls but I would expect Ghost to be on PC.
PlayStation 5 1440p Support Tested! Good For PC Monitors, Better 120Hz For HDMI 2.0 TVs?