AdoredTV did an analysis of Nvidia's theoretical vs practical RT performance gains. It seems architectural bottlenecks severely impact RT performance and that it is in fact raster gains that are bringing the majority of the improvement in RT games for Lovelace.
This could have interesting implications for how far behind in RT AMD actually is. [probably still far but less so]



This could have interesting implications for how far behind in RT AMD actually is. [probably still far but less so]



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