NVIDIA DLSS for Proton + Linux with DirectX 11/12 lands in September

Nice.

Every improvement is a welcome development.

It still isnt an option for me, as there is a performance drop compared to running actual Windows, and I am always at the hairy edge of having sufficient performance for 4k Ultra, but I look forward to a day when I don't feel I need to keep a windows install around just for games.
 
Nice.

Every improvement is a welcome development.

It still isnt an option for me, as there is a performance drop compared to running actual Windows, and I am always at the hairy edge of having sufficient performance for 4k Ultra, but I look forward to a day when I don't feel I need to keep a windows install around just for games.
why i have no need for a 4k monitor. heck i'm only sitting like 2ft from the screen so... but i hear ya. guess if i had the money for a 3090 and a 4090 next year i'd consider it.
 
DX coming to Linux is a good thing, especially using emulation platforms, Vulkan is great but some of them have to rely upon OpenGL and the performance isn't great.
 
y i have no need for a 4k monitor. heck i'm only sitting like 2ft from the screen so... but i hear ya. guess if i had the money for a 3090 and a 4090 next year i'd consider it.

To be honest even with a 4k screen, you can still run your games at sub native res on it and it'll look fine. I use an old AMD HD7750 card to game in a 4k screen myself. It works great.
 
To be honest even with a 4k screen, you can still run your games at sub native res on it and it'll look fine. I use an old AMD HD7750 card to game in a 4k screen myself. It works great.

Yeah, I do that for Cyberpunk 2077 on my TV 6’ away. I can’t tell the difference between 4k and 1440p and it lets me crank the other settings.

High Hz >> 4k also.
 
DX coming to Linux is a good thing, especially using emulation platforms, Vulkan is great but some of them have to rely upon OpenGL and the performance isn't great.
What has to rely on OpenGL ? Proton uses DXVK to convert DX 9/10/11 calls to Vulcan, and VKD3D coverts DX 12 calls. Nothing has used OpenGL for sometime now.
 
What has to rely on OpenGL ? Proton uses DXVK to convert DX 9/10/11 calls to Vulcan, and VKD3D coverts DX 12 calls. Nothing has used OpenGL for sometime now.
As of now, PCSX2 doesn't support Direct X in Linux.
 
As of now, PCSX2 doesn't support Direct X in Linux.
Nothing supports Directx in Linux. This is talking about proton vulkan translation.
Having said that Playstation 2 and 3 games where all created with PSGL (Sonys modified OpenGL) or actual OpenGL anyway. Vulkan is the continuation... I'm not sure there would be any benefit switching to Vulkan for old PS emulators.
 
Back
Top