New Unigine Superposition VR Benchmark Available

Zarathustra[H]

Extremely [H]
Joined
Oct 29, 2000
Messages
34,248
Canned benchmarks have never been our way of determining performance here at the [H], as we feel they rarely offer much insight into real world game performance which is what we should all care about, but Unigine has a new VR enabled benchmark out which really looks impressive.

If you'd like to try it out for yourself, you can nab it here. Guru3d also has some preliminary performance results running the benchmark. Thanks to forum member Revdarian for bringing the Guru link to our attention.

While this may not be a good predictor of how your system will perform in VR titles today, just like their past benchmarks, as well as the classic 3DMark benchmarks it is a nice tech demo of what modern systems are capable of.

KEY FEATURES
  • Top-notch visuals powered by UNIGINE 2 Engine
  • Extreme hardware stability testing
  • GPU temperature and clock monitoring
  • Unique SSRTGI (Screen-Space Ray-Traced Global Illumination) dynamic lighting technology
  • VR experience (Oculus Rift and HTC Vive)
  • Free exploration mode with mini-games
  • Over 900 interactive objects
  • Global leaderboards integration
  • Support for Windows and Linux
 
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heatlesssun

Extremely [H]
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Nov 5, 2005
Messages
44,154
Tried this out last night. At top settings this thing will crush any current GPU. Under DX mode, I assume 11, a single 1080 Ti overclocked @ 120/400 only manages about 8 FPS average at 4k at max settings. You have to pay to get the VR mode though the benchmark will run on screen.
 

0x4452

n00b
Joined
Nov 19, 2016
Messages
26
Glad to see it is DX11. For me that is a sign of an independently developed benchmark, not sponsored by M$ or AMD.

Unigine are clearly brilliant programmers achieving very high triangle counts with modest CPU usage.
 

FrgMstr

Just Plain Mean
Staff member
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Messages
53,285
2017-04-12.png
 

FrgMstr

Just Plain Mean
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yup it was posted by ocellaris last night in the other thread. there just seems to be a lot of duplicate threads goin on lately....
This is the Front Page News forum. When we post an news item on the front page news, we post it in here as well. If you feel as though our moderation standards for the forum are not up to your standards, I would ask that you use the REPORT POST button that we supply on every post. That way you can draw our attention to it instead of posting off topic in our FPN threads. Thank you.
 

FrgMstr

Just Plain Mean
Staff member
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It seems that this bench doesn't read FSB OCing either just like 3DMark.
View attachment 21704

My 8350 is at 4.74Ghz with 237FSB @20 multi. Gotta say this has to be the most stable bench I have seen for graphics, as in no wild swings.
it just reads the cpu label...mine is not correct either
 

JustReason

razor1 is my Lover
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Oct 31, 2015
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It seems those with SLI aren't getting any love with this benchmark yet... Damn but it is pretty at 4K. I'm also thinking I'll definitely skip upgrading to the Titan Xp variant for that extra 1.5% bump in overall performance. :D I guess water helps... max temp of 30C.

View attachment 21733
Yours is the first I have noticed only hit 99% on GPU utilization.

edit add: Never mind seems the 4K ones show only 99%. Most of all the 1080p show 100%. Weird
 

azrael.arach

Limp Gawd
Joined
Feb 17, 2011
Messages
151
People should post overclocks as I am going back to edit mine now.
Guess time to move to water on the card being it is just a FE version.
 

JustReason

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People should post overclocks as I am going back to edit mine now.
Guess time to move to water on the card being it is just a FE version.
Not sure the CPU matters much but the GPU clocks would go miles for reference. A guy with a 390X and a 4790K got just a tick higher than me with a 290 and FX8350.
 

SvenBent

2[H]4U
Joined
Sep 13, 2008
Messages
3,310
Im kinda disapointed about how badly it scales across threads
1 miam thread and 1 secondary thread (1/3 the load of main) and thats about it. the rest do miniscule amount of work
 

JustReason

razor1 is my Lover
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Im kinda disapointed about how badly it scales across threads
1 miam thread and 1 secondary thread (1/3 the load of main) and thats about it. the rest do miniscule amount of work
Unigine engine is almost entirely GPU. They haven't ever really stressed the CPU and I gather that they don't want to as they want to get a full record of GPU abilities with out relying on CPU capabilities as well. This is a true GPU bench.
 

JohnnyGatt

GamingFace
Joined
Jul 26, 2010
Messages
106
It looks amazing even on medium on my budget PC with the RX480. will be interesting to see what we get in VR on the engine the benchmark has a lot more going on than any game I have seen in VR.
2017-04-13 (1).png
2017-04-13.png
 
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SvenBent

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Messages
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Unigine engine is almost entirely GPU. They haven't ever really stressed the CPU and I gather that they don't want to as they want to get a full record of GPU abilities with out relying on CPU capabilities as well. This is a true GPU bench.
Not much of a GPU bench when you get CPU bottlenecked because they cant figure out how to distribute load. If it was to be a true GPU bencmhark they would ensure a better CPU utilization so its not becoming the determining part.
 

JosiahBradley

[H]ard|Gawd
Joined
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Messages
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It warned me I shouldn't even attempt 4K optimized due to VRAM limitations, but it looked great and stayed around 30fps. 4.8Ghz/1.1Ghz (Edit: Added 8K just because why not?)

Superposition_Benchmark_v1.0_3792_1492057074.png


Superposition_Benchmark_v1.0_406_1492057666.png
 
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JustReason

razor1 is my Lover
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Not much of a GPU bench when you get CPU bottlenecked because they cant figure out how to distribute load. If it was to be a true GPU bencmhark they would ensure a better CPU utilization so its not becoming the determining part.
How do you know there is a CPU bottleneck? The framerates are very tight from min to max and CPU utilization never maxes that one or 2 cores. My frame rates of mid 20s with max of 30s is guaranteed not to be CPU limited. Look at the plathora of CPUs used by members here with the same GPUs and how close their results are, with variations due to clocks on GPU.
 
Joined
Feb 27, 2017
Messages
52
it looks nice , but i like more of those nature/island tests
ive got like 15000 on 1080 medium with 1080 and 3770k on stock
 

JustReason

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Yours is the first I have noticed only hit 99% on GPU utilization.

edit add: Never mind seems the 4K ones show only 99%. Most of all the 1080p show 100%. Weird
Ok now mine doesn't follow the norm.
Superposition_Benchmark_v1.0_3639_1492084887.png


I have 100% GPU utilization on 4K whereas most I have seen are 99%. confusing.

And for kicks:
Superposition_Benchmark_v1.0_282_1492085167.png


So going to go with a hunch here and say I AM NOT 8K ready, lol.
 

noko

Supreme [H]ardness
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Apr 14, 2010
Messages
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RyZen1070x2.png


For SLI seems like the VR tests seems to used both 1070's the most:
 

SvenBent

2[H]4U
Joined
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Messages
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How do you know there is a CPU bottleneck? The framerates are very tight from min to max and CPU utilization never maxes that one or 2 cores. My frame rates of mid 20s with max of 30s is guaranteed not to be CPU limited. Look at the plathora of CPUs used by members here with the same GPUs and how close their results are, with variations due to clocks on GPU.

I know it from seeing the threads CPU usage. Off cause its dependent on the system. but some people have a CPU bottleneck in it on their ryzen system.
Looking at Core utilization is an not a good way to see corespeed CPU bottleneck. Just as bad as when Kyle looked at Core utilization to establish how threaded a game is.

let me give you an example of why. this is a theoretical one thread running that is maxed by core speed aka its running 100% because it eats all it can take from the CPU
Core_STuff.png

Now if we looked at it the way you do we would just see.:
0% on one core and 12.5% on six of the cores. and one core with 25% usage.
In your way you would think it is not bottlenecked when indeed it is.

Is the same mistake that 99% of people do when they try to see if their CPU is bottlenecked or not.
you need to look it from the threads viewpoints not the (logical) cores.


now i got the distribution among the thread by measuring the total amount of cycles that each thread has been running and it clearly shows only 2 threads with really load on them. The main had 3 time as many cycles as the second.
The rest had around 1/3 of the second or even less then that
So this piece of software is never going to benefit from much more than just 2 cores


and yes in these cases there was not much difference between different graphics cards.
 
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Nenu

[H]ardened
Joined
Apr 28, 2007
Messages
20,133
6700K @ 4.6GHz
1080ti FE with Accelero III cooler, 2000/5940 clocks during bench

Superposition 1080p extreme.jpg


Superposition 4K.jpg


Superposition 8K.jpg


Superposition VR maximum Rift.jpg
 
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mbze430

n00b
Joined
May 7, 2015
Messages
5
I can't get the VR Ready? benchmark to run... I have a Rift but all it does is start and quit

Here are my 4k benchmark result
14ech7p.jpg
 

LeeU

n00b
Joined
Apr 16, 2017
Messages
1
Hi all,
Newbe here so here is mine.
Lee
 

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