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Maxxx- said:Massivly Multiplayr Online Role Playing Game
harmonic said:Between WOW and Saga of Ryzom, which would you choose?
ojax said:In my honest opinion
ojax
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ojax said:Everquest, a MMORPG, was the first video / PC game EVER to setup a 24 hour addiction help line...
It isn't a race, but if you want to be called a n00b for months on end because your character is still lvl 15 and the items you wear most people would destroy, and the fact that the playerbase in most of these games are all higher level, will surely leave you to explore alone.. Its so true that these games basically FORCE you to gain levels and skills faster and faster just so you can satisfy your needs, and really experience what the game designers intended you to experience...
The "Millions of people" aren't the ones that play 1 - 2 hours a day... those would be the extreme minority in MMORPGs.. I would say 10% of the entire MMORPG community spend only 1 - 2 hours a day playing...
Oh and Ive been an EQ player for 3 years, and have beta tested over 6 other MMORPGs in the past 5 years. I have focused a lot of time in university researching the effects of MMORPGs on people. The issues, social problems, and habits of the majority of people that play these types of games. You cannot call me biased since I too have experienced these games, and enjoyed many of them. Yes, MMORPGs have more people playing them than any other genre of multiplayer game.. Everquest has almost triple the playerbase as counterstrike...
In my honest opinion, you cannot play these games "the way they are designed to be played" without putting in many tireless, meaningless, frustrating, stressfilled hours of time into them.
moralpanic said:What's this hotline number then if it exists?
BS. Where are you getting these numbers? I've been playing MMORPG since EQ, and have played as far as i know every single MMORPG that's ever released on the NA market aside from CoH, and i can tell you the casual player base makes up a HUGE proportion of the population. Just because you're a hardcore/powergamer/addict doesn't mean everybody else is. 10%? LOL right.
You guys are just spewing opinions as facts. Because you play these games as powergamers, all you associate with ingames are powergamers... but the powergamers always make up a very small percentage of the demographic... if they didn't, then all games would be like EQ... all highend game. EQ is the way it is not because it has more powergamers than any other game, but because it's been around for nearly 5 years.
You get 'addicts' in ANYTHING. You're telling me there aren't people whose grades have fallen because of their 'addiction' to CS and Starcraft? I can GUARANTEE you if you go to any college dorm, you'll find people 'addicted' to them. You'll find these same type of 'addicts' in internet forum regulars, in chatrooms, EVERYWHERE in all walks of life. Don't blame the game for your weakness. Blame it on your own lack of self-restraint.
Yes, i've seen people lives and marriages ruined due to MMORPGs, but i've seen the same thing in chatrooms and even internet forums too. You may be more aware of it happening in MMORPGs, because you get to know the people in those game more personally, get to see them more often... so when it happens, the experience and memory of it becomes more salient. How many golfers does the average golf player know well? 10? 20 people? Out of that, you might get 1 or 2 you consider 'addicted' and ruining their marriage from their obsession. Now how many people does the average MMORPG know? See my point?
Now here is some real research that has been done on MMORPGs: http://www.projectmassive.com/results/results.html
And here is a graph of the average hours spent per week:
![]()
The 7-27 hours, which is the casual player, makes up the VAST VAST majority of the demographic. Now please show me the research studies that you claimed to have 'focused' on.
The goals of this first phase of Project Massive include the following:
(1) To find out what tools players use most to communicate with each other
(2) To find out what factors make guilds and other player organizations successful
I play EQ. I play less than 5 hrs a week. Now you know someone who doesn't "waste their life on it." I play online FPS games too. Probably no more than 10-15 hrs a week.kronchev said:No, sorry. Everyone Ive ever met whose played EQ has played it at least 5 hours a day. At the very least theyve played it every chance they got.
Glad to see someone in the field admitting that stats are BS. I've been saying that for years, lol...kronchev said:thats nice. Luckly my dad works in market research and I work in a divison of a company, my division is called "statistical analysis". get where I'm going with this? charts can say anything, can be manipulated anyway you want,
68% of all statistics are made up.Hartlove said:Glad to see someone in the field admitting that stats are BS. I've been saying that for years, lol...
according to my extensive research, I come up with something closer to 87%emorphien said:68% of all statistics are made up.
Ever take a statistics course? pretty interesting stuff. And so far I've actually used a lot of it from my two courses.Hartlove said:according to my extensive research, I come up with something closer to 87%![]()
harmonic said:I watched a couple EQ2 movies, and now I'm interested again.. The graphics are nuts!
I'm now thinking that although I love saga of ryzoms idea and concept, it won't have the variety and depth that I want.
My question now is, out of those three, which do you think will have the most depth, like number of monsters, number of items, size of land, etc..
Oh, btw, i've never played an MMORPG before other than the saga of ryzom beta.
Maxxx- said:whats this thread about again?