cageymaru
Fully [H]
- Joined
- Apr 10, 2003
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HyperX, the gaming division of Kingston Technology Company Inc., has revealed its new Cloud Orbit gaming headsets that use the same Audeze 100mm planar magnetic drivers from the $399 Audeze Mobius gaming headset. The HyperX collaboration with Audeze incorporates a pop filter to create a better mic solution. The Waves Nx head tracking technology is now optional as some users didn't feel it was worth the extra cost in the Audeze Mobius.
The HyperX Cloud Orbit series has discarded the Bluetooth technology from the Audeze Mobius in favor of a wired solution. The devices will accept an analog 3.5mm input, USB-A, or USB-C. The headsets still require power to run the built in DSP which will last for 10 hours on a single charge. The DSP allows users access to sound profiles. The $329 Cloud Orbit S includes Waves Nx head tracking technology, while the cheaper $299 Cloud Orbit will not. Audeze has improved its head tracking motion technology to accept head movements as keybinds in the latest iterations of its software. I'm happy to see that HyperX and Audeze incorporated all of the tweaks that Kyle recommended in his Audeze Mobius review. I can't wait to find out how the new headsets sound and operate!
HyperX tells me the Cloud Orbit headphones will have five preloaded sound profiles, and unlike Audeze's very neutral tuning, HyperX will lean in more toward an exciting, bass-rich sound signature. "Everyone loves a smile," said HyperX product marketing chief Mark Tekunoff, referring to the smile-shaped frequency response graph of a pair of headphones with emphasized bass and treble. The detachable microphone of the Cloud Orbits has gained a pop filter over the Audeze Mobius. Though it's flexible, I was never really able to bend it out of the way enough, so you'll basically be attaching it when you want to use it and detaching it when you don't.
The HyperX Cloud Orbit series has discarded the Bluetooth technology from the Audeze Mobius in favor of a wired solution. The devices will accept an analog 3.5mm input, USB-A, or USB-C. The headsets still require power to run the built in DSP which will last for 10 hours on a single charge. The DSP allows users access to sound profiles. The $329 Cloud Orbit S includes Waves Nx head tracking technology, while the cheaper $299 Cloud Orbit will not. Audeze has improved its head tracking motion technology to accept head movements as keybinds in the latest iterations of its software. I'm happy to see that HyperX and Audeze incorporated all of the tweaks that Kyle recommended in his Audeze Mobius review. I can't wait to find out how the new headsets sound and operate!
HyperX tells me the Cloud Orbit headphones will have five preloaded sound profiles, and unlike Audeze's very neutral tuning, HyperX will lean in more toward an exciting, bass-rich sound signature. "Everyone loves a smile," said HyperX product marketing chief Mark Tekunoff, referring to the smile-shaped frequency response graph of a pair of headphones with emphasized bass and treble. The detachable microphone of the Cloud Orbits has gained a pop filter over the Audeze Mobius. Though it's flexible, I was never really able to bend it out of the way enough, so you'll basically be attaching it when you want to use it and detaching it when you don't.