Zarathustra[H]
Extremely [H]
- Joined
- Oct 29, 2000
- Messages
- 38,035
Hey all,
Just thought I'd share my experience in case anyone is considering doing something similar.
When I decommissioned an older rig it had a 768Mb GTX460 in it, so I figured I'd pop it in my desktop alongside my GTX680 to use for dedicated physX.
Well, I can inform you that it is complete and total overkill. If you go the dedicated PhysX route, go with something much lower end.
I don't have many PhysX games, but I have tested it with Red Orchestra II and Metro 2033.
In both games, hardware PhysX is enabled and working, but the load on the GTX560 768mb is so low that its rounded down to 0% according to Rivatuner based charts (like those in MSI Afterburner and EVGA PrecisionX)
Then I tried FluidMark. With everything PhysX related maxed, and vsync disabled, when I started hitting a few hundred FPS on the GTX680, I finally started registering a few percent of load from the PhysX on the GTX460.
So to summarize. Unless the state of PhysX changes, pretty much any semi-modern GPU will be WAY overkill for PhysX.
If you just have one kicking around like I did, there's no reason not to use it (except maybe power consumption) but if you are buying one expressly for the task, go as cheap as you can, as otherwise you'll be wasting your money.
Just thought I'd share my experience in case anyone is considering doing something similar.
When I decommissioned an older rig it had a 768Mb GTX460 in it, so I figured I'd pop it in my desktop alongside my GTX680 to use for dedicated physX.
Well, I can inform you that it is complete and total overkill. If you go the dedicated PhysX route, go with something much lower end.
I don't have many PhysX games, but I have tested it with Red Orchestra II and Metro 2033.
In both games, hardware PhysX is enabled and working, but the load on the GTX560 768mb is so low that its rounded down to 0% according to Rivatuner based charts (like those in MSI Afterburner and EVGA PrecisionX)
Then I tried FluidMark. With everything PhysX related maxed, and vsync disabled, when I started hitting a few hundred FPS on the GTX680, I finally started registering a few percent of load from the PhysX on the GTX460.
So to summarize. Unless the state of PhysX changes, pretty much any semi-modern GPU will be WAY overkill for PhysX.
If you just have one kicking around like I did, there's no reason not to use it (except maybe power consumption) but if you are buying one expressly for the task, go as cheap as you can, as otherwise you'll be wasting your money.