DukenukemX said:If you haven't noticed but for anything to be pirated it first must be worth doing the work. Bad games get ignored.
See this is what I don't like. You're talking out of both sides of your mouth. So which is it? Bad games get ignored and don't get pirated or bad games get pirated if it's easy?Shit games get pirated if it's easy enough.
As for the rest of your post, you keep going off on different topics. Let's reel it back in to the point I'm trying to refute:
Sure, unless it's The Division, or Diablo 3, or Overwatch, or Path of Exile, or somehow any other game with tens of millions in sales that has its files locked down. Pure coincidence!DukenukemX said:Mods is another thing that isn't decided by companies. We're going to mod it, no questions asked.
Which means they would NEVER mod the game to change that, right? It's had 30 million in sales, yet somehow nobody wanted to mod it to make the gameplay better? After all, in your words, players determine if the games get modded, not devs. They those millions of players just decided to not mod Diablo 3, even though they could? And somehow Diablo 2 had 4 million in sales, DIDN'T lock its files, and has hundreds of mods. Pure coincidence!DukenukemX said:As for Diablo 3, the auction house was removed years ago, but that did nothing to help it's rating. The game is a farm-o-thon and people don't like that.
So 35 million in sales means a game isn't popular enough to warrant mods? Just how popular does a game need to be in order to get mods then? But you're saying the popularity has fallen and the modders just didn't get a chance. So how come Path of Exile has been out for 5 years, is more popular than it's ever been, yet has no mods because the game is locked down? Guess nobody wanted any mods for it! Or how about Rainbox Six Siege? Been out for 2 years, has 25 million players and NO MODS. Pure coincidence!DukenukemX said:Overwatch is just not popular anymore. Not popular enough to warrant someone to make a server emulator and create mods.
Sure, and it's just pure coincidence that all these best-selling games with millions of players, many of which are still going strong, but have their files locked down, have NO MODS. Yet any game with a couple thousand sales that also releases developer tools will at least get a few. Has nothing at all to do with whether the devs allow mods or not! I think we're done here.DukenukemX said:Popularity determines if a game is modded, not the devs.