ManofGod
[H]F Junkie
- Joined
- Oct 4, 2007
- Messages
- 12,722
Because it's not Windows content. Just read post history XP.
Nope, I tend not to take anything seriously from them but hey.........
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Because it's not Windows content. Just read post history XP.
Or even better, just use windows
I may have had terrible luck, but Mint was awfully slow on my machines. The best one is an i3-4170, and most of them are sticker-modded Xeons (771 to 775, Core 2 Based), so there's that. Still, Fedora runs great on them, even with GNOME
1. Install Ubuntu
2. Install STEAM.
3. Install and play games
IT DOES WORK. Try it some time.
Erik Kain is a generally good contributor for Forbes. I don't think I've ever read work from Jason Evangelho, but it seems like he's describing his personal experience and not generalizing Linux gaming as being bad. I think his conclusion is spot-on. Personally, I think the future for gaming on Linux is brighter than ever. I would love to completely ditch Windows.
Now, I am not most mainstream gamers nor PC users. For as user-friendly as Linux has become, gaming still requires some guesswork, which I've only navigated by completely immersing myself in it. And the direction changes dramatically based on if you're using Team Red or Team Green. It changes based on what flavor of Linux you're using.
Here's the bottom line, and I hope that everyone involved in the development of every single Linux distributions hears this: It's still far too complicated for the average user. The education is lacking and the documentation that's out there is often difficult to understand.
I want the gaming ecosystem on Linux to continue improving -- and it's truly fantastic once you have it all figured out -- but there is still serious work to do to appeal to all those folks becoming disenchanted with Windows 10. It all just needs to be simpler.
I haven't tried gaming on linux in years but I have had no video driver issues in recent memory. I built a ubuntu system maybe 15 years ago that had some terrible circa-2000 Nvidia AGP or PCI card. It was a test of will and I fought with drivers for days until I finally got it working and played some Open Arena. I have to assume the driver situation for gamers on linux has improved since then.
I think the bigger issue is that a large number of "non-technical" people (most?) and even the majority of gamers don't update drivers unless prompted. Even in that prompted situation, they would have no idea what to do if told they had to go to the Nvidia / AMD website and search for themselves.
Ubuntu is way overrated imo... and it does Linux in general no favors. Its a fine workstation distro... but for regular end users its got a terrible distribution model. Its just in way shape or form ready to go at install for almost any home user. If you want proof... how many PPAs are you using ? Let me guess its well over 20 isn't it. lol I have argued with Ubuntu boosters that claim to be running over 100 PPAs.... which means a huge % of their system isn't even Ubuntu anymore. Better to run a disro that gives you access to all that latest versioning in the official repos.
I've been using either Ubuntu or Ubuntu-based Distributions (like Mint) now for ~12 years. I have never even once seen this problem. My system has been rock solid in all of that time.
Sure stupid people break stuff by doing stupid things, but in the end the key is to remember this. There is little to no value in always having the latest software. It is much better to keep older stable branches that are patched for long time viability. New features are almost never worth it.
I went through enough years on Gentoo to know that I never want to do a rolling release with the latest packages again. Shit was always breaking and requiring troubleshooting and fixing.
These days I always use LTS releases, and not even the newest ones. I keep them installed until they are just about ready to have support dropped, and then update to the next version. So, today, most of my servers are still on Ubuntu 14.04. Support ends in April, at which point I will be migrating to 16.04 LTS. This means that by the time I install 16.04, everything will be nice and tested for years and those pesky little bugs will have been combed over and worked out.
On my desktop I stay a little bit newer. I am currently on Linux Mint 18.3. I see no need to rush and update to the newer versions. I prefer my nice and stable software. I'm not talking about the distribution becoming unstable if you go too new. I'm talking about problems in upstream packages and software.
Unless you absolutely have to for newer hardware drivers, or some feature that you absolutely have to have (which is rarely the case) it's better to sit back, breathe and stay away from non LTS releases and PPA's.
The exception then is my Fiance's build I built her last summer with a Ryzen 5 2400G. I have it on the latest Mint 19.1, and I've even installed upstream vanilla 4.20.x kernels, and done special BIOS tweaks (something about the PSU, can't remember) and it still has occasional random hard freezes. They happen much less often than when I first set it up with the later software and kernels, but it still happens. At this point I have no idea if it is the CPU compatibility, the GPU drivers, or something else.
Couldn't disagree more.
Linux IS Debian/Ubuntu/Mint.
If it's not built around Apt it doesn't matter. It's an also ran.
Nothing else matters.
And no. I don't have any PPA's on my desktop.
Then your not a gamer.
Cause Ubuntu ships out of date NV drivers... and out of date MESA versions.
Of course your games may run... I mean who needs those extra 10-20fps that the newest drivers have likely unlocked since Ubuntus official repos last got locked down.
Linux overall has performance issues. That's why I game in Windows, and keep linux for everything else.
And by that I am sure you mean that:
Games not programmed or designed for Linux running on drivers that are not up to date or fully designed for Linux have performance issues.
You know, much like PC ports from consoles generally run like crap on Windows PCs...
Even with the latest drivers and packages, you can see anywhere from a 15-35% performance hit in many titles compared to windows.
Phoronix did testing on this as I linked a few posts back, and they are some of the biggest cheerleaders there are for Linux.
Titles not programmed for Linux. You also sometimes get hits on titles that are designed for console but ported to Windows. This isn't a "Linux" performance issue, these are specific applications running on Linux, the majority of which were never designed for Linux in the first place...
Sure, that may be the case, but it's kind of besides the point.
I mean it's not. You generalized it as a Linux performance issue. As if Linux itself were the problem and wasn't designed for performance. There are tons of things that actually perform better on Linux than on Windows. This is specifically about running games on Linux, and the rest of your messages was all gibberish about Windows. I don't understand how people can keep bringing that up. See that is the real problem is people continually conflating issues. It is not a Linux issue. It is not even necessarily a driver issue. It is typically an issue with things not designed for Linux. There is not a lot Linux can really do about that except to keep encouraging groups to program and design for their platform. I mean the one thing they can do is promote an Open Source environment where you could can have any kind of development happen...oh they do that already... I am just confused why people have such a problem with understanding the inherent issue.
But they have drunk the coolaid. They run systemd on their once great distributions.Couldn't disagree more.
Linux IS Debian/Ubuntu/Mint.
If it's not built around Apt it doesn't matter. It's an also ran.
Nothing else matters.
And no. I don't have any PPA's on my desktop.
It doesn't matter at all if it is a Linux issue or not.
This is not a Linux vs Windows fandom battle.
The ONLY thing that matters is the end result.
In Linux today, can I play any game I want without a performance hit?
And the answer to that is No.
Whether it is the fault of the studio that ported the game, or of magic space elves really doesn't matter at all. One OS works at full speed in all titles every time, the other doesn't. That's really all that matters.
It doesn't matter at all if it is a Linux issue or not.
This is not a Linux vs Windows fandom battle.
The ONLY thing that matters is the end result.
In Linux today, can I play any game I want without a performance hit?
And the answer to that is No.
Whether it is the fault of the studio that ported the game, or of magic space elves really doesn't matter at all. One OS works at full speed in all titles every time, the other doesn't. That's really all that matters.
The fact that a game takes a 30% performance hit under Linux isn't just going to stop happening because it isn't the fault of Linux.
It doesn't matter how true it is (and I do believe you are right by the way,in most cases the performance impacts are a mix of poorly ported titles and in some cases poor hardware driver support on the part of the hardware manufacturers)
But that still doesn't matter. The comparison still is 100% performance all the time under Windows, with every title working, and potential large performance hits in Linux with many titles not working at all.
Whose fault that is doesn't matter at all. I'll pick the one that works the best, regardless of whose fault it is that the one that doesn't has issues.
And I think most others would too. Seriously, why would you pick the one that works worse, regardless of whose fault it is that it works worse?
You can say that about any OS honestly.
This is false. As I have stated, and this is you equating them yet again. With Windows, you still need to get updates for Nvidia, those updates sometimes crash things, some people don't always get the updates and have performance issues. Console ports still run like crap on Windows. There are also differences depending on what graphics card you have. So no, it is not always 100% better.
The problem is when people continually want to blame the wrong thing. No progress is made that way. The intent of this thread is about the state of gaming in Linux and how that can be improve. Identify the problem, developers and hardware makers not developing for Linux. That is the issue. A single market that pushed closed source development early on that helped to create a monopoly. Blaming Linux and saying it is a "Linux performance issue" is just incorrect.
Hmm - I'll have to check that out. Thanks for the recommendation! I hope it is as good as you say it is; some choice would be great!
The truth - however - is that it doesn't really matter whose FAULT it is that those titles take performance hits. They still take performance hits. So why try to fit a square peg into a round hole. We already have a platform in Windows that they run very well in, and unlike everything else in Windows, there really isn't a downside to running games on the platform. So just do it?
Linux overall has performance issues. That's why I game in Windows, and keep linux for everything else.
This in a nutshell is the core issue.
It doesn't matter who the weakest link in the "Linux" chain is. If there is one, Linux is weak.
Period. Either own it and solve it or stop being mystified why gaming on Linux hasn't surpassed Windows. Microsoft, Nvidia and AMD all have motivation make stuff as smooth as possible. Step into Linux land and watch the finger pointing begin.
Screw that. I don't want any more science projects; I want to game!
NVs reasoning for hating Linux
NVs reasoning for hating Linux.... who knows.
Given that they're an aggressive technology leader, it's always made sense to me that they keep their driver 'closed'. And aside from philosophical complaints, their drivers work.
Hell, they've worked longer than AMD's drivers have- I'd even call that 'support'.
They like getting paid for their work and don't see the competitive advantage of open sourcing a bunch of highly technical stuff that cost them lots of time and money to develop?
OpenSource isn't always the best solution for every situation. If it works for you, great. Expecting every hole to take a round peg is a bit arrogant.
NV has created a good amount of ill will with CUDA.
Market segregation, locking in many people to NV hardware indefinitely. Very few software support both cuda and opencl.Providing a performance-oriented API to get the most out of the fastest hardware on the market? People are mad about that?
Can we not sling hate and organizations that actually innovate?
Market segregation, locking in many people to NV hardware indefinitely.
Very few software support both cuda and opencl.
Then your not a gamer.
Cause Ubuntu ships out of date NV drivers... and out of date MESA versions.
Of course your games may run... I mean who needs those extra 10-20fps that the newest drivers have likely unlocked since Ubuntus official repos last got locked down.
Oh, so you have the determination of what a gamer is and is not? LOL! Welcome to the biggest reason Linux will not take over on the desktop.They have had 25 years and still have not succeeded in gaining any meaningful market penetration on the desktop. Oh well, this is not for lack of trying and they should just keep plugging away, regardless.
They developed CUDA- which is open- while there was nothing in terms of hardware or software on the market.
1. Install Ubuntu
2. Install STEAM.
3. Install and play games
IT DOES WORK. Try it some time.
He isn't a Linux gamer his follow up post admitted that. Just saying whats true. I wasn't attacking him just pointing out the obvious as per his own posts. He runs an enterprise class Linux desktop... and as he has no intention of gaming on Linux that is a fine choice. My point was simple if you actually intend to game on Linux a ringed release rolling distro like Manjaro is logical... a locked down stability first enterprise class workstation distro is not.
Its would be like someone saying windows s is what they use its secure and reliable and it sucks for games so therefor windows sucks for games. Its a logic error.
Lots of Linux people game on the enterprise Linux distros like Ubuntu... but to have a good experience they have to bypass multiple Ubuntu packages. Which to my mind seems insane.
Sounds to me like you are simply playing the blame game. Oh well, nothing on the Linux Desktop will change as long as it does not look at itself in the mirror and realize it's own faults. (Of course, it can do nothing but the users, on the other hand......)