Dayaks
[H]F Junkie
- Joined
- Feb 22, 2012
- Messages
- 9,704
This thread is hilarious.
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There is a lot of fervent hating from people who have never tried the new devices. When someone who actually owns or has at least tried a Rift or Vive chimes in, they get trolled by the not so [H] juvenile members of the community. [H] at its worst. Where is that Michael Jackson popcorn gif when you need it?This thread is hilarious.
"You first need to experience VR mini-golf to appreciate just how revolutionary and mind-blowing it truly is! Here, check out this YouTube video where grandma absolutely flips her shit at the realism in VR archery!"
I agree with the first post in this thread. Wake me up when we get MechWarrior, Gran Tursimo and Wing Commander VR titles instead of Wii mini-games with Superman64 levels of draw distance fog and half-baked motion control gimmicks.
I don't know about you, but Chronos and Edge of Nowhere look pretty damn good to me...
It's the flat textures and draw distance fog in those games that turns me off. It seems as though we're going backwards when it comes to image fidelity in VR. I could never see myself spending the money on such a costly piece of display technology only to play games with Playstation 2 textures and 1990's levels of framerate-saving trickery. I do understand that these things are necessary due to VR's need for a locked 90+ FPS framerate and the relatively high resolution of their panels, though.I don't know about you, but Chronos and Edge of Nowhere look pretty damn good to me...
They should start with straight cortex recording with semi legal squids before moving into motion controls for 3d worlds. Strange Days for the win!Said it before, say it again. They should start with flight Sims and racing Sims for vr before moving into motion controls for interacting with 3d world's. Xwing vs Tie Fighter VR for the win .
...a nice GPU to play all his games, or spend that money on a VR rig....
True. But for those that don't have the money to purchase both a sweet monitor and the VR headset, which one would they choose?You say that like these options are mutually exclusive when they are in fact both the same rig.
A consumer could either spend their money on a 1440p monitor and a nice GPU to play all his games, or spend that money on a VR rig and play a handful of low detail Indie games with funky motion controls. The latter just doesn't seem very [H]ard to me.
True. But for those that don't have the money to purchase both a sweet monitor and the VR headset, which one would they choose?