cageymaru
Fully [H]
- Joined
- Apr 10, 2003
- Messages
- 21,969
Denuvo has been accused of using unlicensed software by fellow anti-piracy outfit VMProtect Software. It seems that Denuvo needed a way to thwart crackers from reverse engineering their software and VMProtect was the perfect solution. The problem was that VMProtect didn't feel that the standard $500 license was the correct compensation as it would cost hundreds of thousands of dollars for Denuvo to develop an in-house solution. Denuvo rejected VMProtect's suggested compensatory package and purchased the standard $500 license anyway. By integrating VMProtect's reverse engineering protection software into their anti-piracy software solution, Denuvo was able to score many contracts from game developers and publishers that generated lots of revenue over the past 3 years. Many in the industry viewed Denuvo as the premier anti-piracy solution for their products.
This typical corporate sordid tale of greed and theft ends just as you would have imagined. VMProtect's spokesperson drVano announced that they have revoked Denuvo's license and notified Valve that titles such as Nier:Automata, Sniper: Ghost Warrior 3, and Prey are using pirated software. They are requesting that Valve remove the work of scammers on their platform as they seek possible legal action against Denuvo. The Sophos anti-virus solution officially flags the older Denuvo versions as malware now.
Denuvo to their credit has removed VMProtect's software from their anti-piracy solution for the game Rime that was cracked in less than a week. Their old solution made 1,000 anti-piracy checks when a game launched which affects loading times of course. Their new solution creates 300,000 anti-piracy checks during the loading operation alone! This increases to two million anti-piracy checks after 30 minutes of game play as the new protection calls 10-30 anti-piracy triggers every second compared to the 1-2 triggers every few minutes that the old solution utilized!
What do you think of Denuvo's anti-piracy software now? Do you think that they have a legal leg to stand on? I think that they should have negotiated a proper licensing agreement from the beginning to avoid all of this legal drama. Also it just seems so morally wrong to ripoff another security outfit's software for personal gain. Creating 2 million anti-piracy checks in 30 minutes of game play seems like the worst idea ever when it comes to game performance. I could imagine all the support tickets that the Rime developers received about bad performance.
"Everything went well for Denuvo until we notified them that their VMProtect license had been canceled due to a breach of its licensing conditions. Options were offered for solving the problem, including paying modest compensation to us. Our proposal was ignored," drVano says. VMProtect says it has also been speaking with Valve about not featuring the work of "scammers" on its platform. "Through our long-standing partners from Intellect-C, we are starting to prepare an official claim against Denuvo Software Solutions GmbH with the prospect of going to court. This might be a very good lesson for ‘greedy’ developers who do not care about the intellectual property rights of their colleagues in the same trade," drVano concludes.
This typical corporate sordid tale of greed and theft ends just as you would have imagined. VMProtect's spokesperson drVano announced that they have revoked Denuvo's license and notified Valve that titles such as Nier:Automata, Sniper: Ghost Warrior 3, and Prey are using pirated software. They are requesting that Valve remove the work of scammers on their platform as they seek possible legal action against Denuvo. The Sophos anti-virus solution officially flags the older Denuvo versions as malware now.
Denuvo to their credit has removed VMProtect's software from their anti-piracy solution for the game Rime that was cracked in less than a week. Their old solution made 1,000 anti-piracy checks when a game launched which affects loading times of course. Their new solution creates 300,000 anti-piracy checks during the loading operation alone! This increases to two million anti-piracy checks after 30 minutes of game play as the new protection calls 10-30 anti-piracy triggers every second compared to the 1-2 triggers every few minutes that the old solution utilized!
What do you think of Denuvo's anti-piracy software now? Do you think that they have a legal leg to stand on? I think that they should have negotiated a proper licensing agreement from the beginning to avoid all of this legal drama. Also it just seems so morally wrong to ripoff another security outfit's software for personal gain. Creating 2 million anti-piracy checks in 30 minutes of game play seems like the worst idea ever when it comes to game performance. I could imagine all the support tickets that the Rime developers received about bad performance.
"Everything went well for Denuvo until we notified them that their VMProtect license had been canceled due to a breach of its licensing conditions. Options were offered for solving the problem, including paying modest compensation to us. Our proposal was ignored," drVano says. VMProtect says it has also been speaking with Valve about not featuring the work of "scammers" on its platform. "Through our long-standing partners from Intellect-C, we are starting to prepare an official claim against Denuvo Software Solutions GmbH with the prospect of going to court. This might be a very good lesson for ‘greedy’ developers who do not care about the intellectual property rights of their colleagues in the same trade," drVano concludes.