Deathloop (Arkane Studios)

Armenius

Fully [H]
Joined
Jan 28, 2014
Messages
28,968
Update today adds DLSS and Dualsense audio support. Also contains performance fixes including the hitching that was happening on certain frames. Patch is a hefty 11GB.

https://store.steampowered.com/news/app/1252330/view/5380105087287568605
  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio  
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)  
  • Improved performance and stability, especially with ray tracing  
  • Improved NPC pathing and reactions to the player
  • Improved audio mix quality 
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped. 
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation  
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests  
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt  
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
 

ghostwich

2[H]4U
Joined
Sep 10, 2014
Messages
2,092
Very strange. I didn't find it difficult to single him out- his character model carries the unique SMG on his hip, and the flavor text on "inspecting" him never changes. You are afforded many ways to lure him to do specific actions (with the exception of maybe one which I found in my playthroughs to be time dependent).
 

Comixbooks

Fully [H]
Joined
Jun 7, 2008
Messages
17,584
Update today adds DLSS and Dualsense audio support. Also contains performance fixes including the hitching that was happening on certain frames. Patch is a hefty 11GB.

https://store.steampowered.com/news/app/1252330/view/5380105087287568605
  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio  
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)  
  • Improved performance and stability, especially with ray tracing  
  • Improved NPC pathing and reactions to the player
  • Improved audio mix quality 
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped. 
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation  
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests  
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt  
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
Patch is 11 GB
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
20,114
DLSS set to "Auto" is pretty smooth and it looks good, too. I plan to go with that from now on.
 

supastar1568

Limp Gawd
Joined
Jul 19, 2006
Messages
455
I've beat the single player campaign and now I'm having a blast playing as Julianna and stalking Colt's. I keep meaning to boot up other games, but I keep coming back to this game to "protect the loop".
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
20,114
I'm even able to enable RT sun shadows and keep things running smoothly. There's still a tiny bit of jitter to the world when moving and panning around, but I think that's just the game itself. It's 100% playable now and I don't expect a lot more updates that are focused on display/performance.
 

chameleoneel

Supreme [H]ardness
Joined
Aug 15, 2005
Messages
5,206
so players can invade other players games?...is that implemented well?
In practice, it ends up little more than being a 1v1 PVP. However, it does sprinkle a little bit of interest, by limiting your ability to invade to certain locations and times of day. And sometimes you have a simple objective to keep Colt from interacting with a satelite----not simply killing him.
And as Julianna, you have a separate progression system for weapons, abilities, and whatnot.

Its definitely a solid feature but....I can't help but feel like they could have done a teensy bit more with it.
 

Q-BZ

Fully [H]
Joined
Sep 28, 2007
Messages
19,397
DEATHLOOP’s first major game update is now available on PlayStation 5 and PC. Game Update 1 (approximately 11GB on PC) improves several aspects of the gameplay experience, camera smoothness and NPC behaviors. It also resolves several issues that could cause the game to crash. (This update also includes all fixes found in the beta branch.)

On PC, we’ve added Nvidia DLSS support, support for the Sony DualSense controller audio, settings for fog quality, and an onscreen poor-connection indicator.

Below are the highlights of what’s included in today’s update. We’ve been thrilled to see so many of you enjoying the game, from your gameplay videos to your fan art and your cosplay. We hope you continue to enjoy the game!

0.jpg

YouTube™ Video: DEATHLOOP - Official Accolades Trailer
Views: 671
Hailed as a “Game of the Year Contender,” “Masterpiece,” and “Nothing Short of Incredible,” DEATHLOOP is available now. With over 50 perfect review scores, check out what many are calling one of the...

PC Update Highlights
  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio  
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)  
  • Improved performance and stability, especially with ray tracing  
  • Improved NPC pathing and reactions to the player
  • Improved audio mix quality 
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped. 
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation  
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests  
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt  
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
 

Mchart

Supreme [H]ardness
Joined
Aug 7, 2004
Messages
4,836
For $35 it's worth it, even if you don't finish it. It's an OK game, just don't expect Dishonored/Prey level of quality.
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
20,114
The update is live on Steam right now, too. Seems like a good enough time to finally dedicate myself to this game. I've dabbled a little here and there for 2 months, but other games have come out and caught my attention.
 

evhvis

Limp Gawd
Joined
Feb 12, 2021
Messages
220
Finally finished the game and towards the end I was mostly rushing through the levels. Do feel it becomes a bit too repetitive, especially once you have visited most of the areas which are locked to certain times of day or to a certain progress in the visionary leads. E.g. having to revisit an area and doing the exact same thing for the third or fourth time because you got a new lead was a bit boring/annoying. The game design itself is interesting and the shooting feels good, but the AI is still pretty bad even after the newest patch. The game does have an good concept and I found the conversations between Juliana and Colt to be quite interesting, but the other targets felt kind of generic.

Overall it is an interesting concept and fun to play in small doses, but I did get kind of bored if I had a sessions of more than 1-2 days. It is nice to have games that don't follow the same formula as everyone else, but I do feel they should have had a few more maps that you could access as the game progressed rather than just opening up small areas in the same maps. Would give it 8/10, but I do feel a lot of reviewers overrated the game.
 

polonyc2

Fully [H]
Joined
Oct 25, 2004
Messages
20,940
sad that Arkane games for whatever reasons aren't more popular among mainstream gamers...so many positive reviews at launch as well...pretty much can't get much better reviews (a few perfect 10 scores from legit sites)
 
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evhvis

Limp Gawd
Joined
Feb 12, 2021
Messages
220
sad that Arkane games for whatever reasons aren't more popular among mainstream gamers...so many positive reviews at launch as well...pretty much can't get much better reviews (a few perfect 10 scores from legit sites)
It has to do with their games being a bit "special/weird" compared to the mainstream AAA games and requireing a lot more investment of time. Gaming has always been like that where simple minded fun (GTA, COD etc.) get lots of love from gamers while games that require investment into learning mechanics and how the world works get great review scores, but under perform in the sales department compared the review scores. Deus Ex is one of the greatest games of all time IMO but it had similar popularity as the Arcane games when it came to sales numbers. Immersive sims are kind of an acquired taste which limits the market quite a lot.
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
20,114
I think Deathloop checks all the right boxes, but there's something about that isn't super compelling to me. I'll start playing and then will just get bored of it. I don't really know why, but I just don't enjoy it as much as I should. I think the whole objective of having to have a perfect day run annoys me.
 
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