monkeymagick
[H]News
- Joined
- Jun 22, 2008
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Adding more fuel to the fire of the great Quake vs. Unreal debate nearing two decades, Cliffy B otherwise known professionally as Cliff Blezinski, admitted to the greatness that is Quake's movement system during an interview with Shacknews. The developer is attempting to adapt a similar type of feel for his upcoming game LawBreakers, which is releasing in August of this year.
Now I've been a Quake player since the beginning, but did switched teams for awhile after the Q3A era to UT99 for few a years, leading up to UT2k3. However, I do agree with the sentiment, Quake has always had the great gameplay-feedback-loop for everything that has to do with it. The wizards at id Software back then performed miracles.
For all you Tribes fans, I'm sorry for everything in general.
Check out the video below, beginning at the 23:20 mark.
"Quake's movement always felt better," he said, "so I went in and studied why it felt better." He said it goes back to classic code taken for Team Fortress 2. He said that movement in UT was binary, full speed or stop. In TF2 and Quake, there is an acceleration, and when you stop there is a deceleration, and when gravity is applied you get "a buttery smooth experience."
Now I've been a Quake player since the beginning, but did switched teams for awhile after the Q3A era to UT99 for few a years, leading up to UT2k3. However, I do agree with the sentiment, Quake has always had the great gameplay-feedback-loop for everything that has to do with it. The wizards at id Software back then performed miracles.
For all you Tribes fans, I'm sorry for everything in general.
Check out the video below, beginning at the 23:20 mark.
"Quake's movement always felt better," he said, "so I went in and studied why it felt better." He said it goes back to classic code taken for Team Fortress 2. He said that movement in UT was binary, full speed or stop. In TF2 and Quake, there is an acceleration, and when you stop there is a deceleration, and when gravity is applied you get "a buttery smooth experience."