Blizzard Announces Diablo 2: Resurrected

Armenius

Extremely [H]
Joined
Jan 28, 2014
Messages
34,239
Even though I suppose it's in a different class than D2, folks can get Titan Quest + the first expansion on Steam for free at the moment. I think it lasts until the 30th, but it's folks' to keep once they add it to their collection....I remember playing the hell out of that game too.
TQ Anniversary Edition is free until the 23rd.
I really enjoyed Titan Quest, though I remember stopping it midway, I think it was due to a bug. Will have a look at Steam tonight to put it in my library if it´s free, thanks for the heads up.



True, it will probably be fine. Though I'm sure people will find something to complain about, seeing as this game has a massive fanbase, hehe.
TQ Anniversary Edition has been updated quite extensively from the original game. I have not run into any issues aside from still needing to lock the game to 60 FPS to avoid physics oddities.
 

Eshelmen

Supreme [H]ardness
Joined
Feb 3, 2004
Messages
5,927
I started downloading it this morning or last night. So that's obviously finished. Cannot play it yet though, if that's what your asking.
Nope just preload, for some reason it keeps saying not ready yet.
 

thecold

[H]ard|Gawd
Joined
Nov 12, 2017
Messages
1,217
Just to be clear again. I'm asking if you guys are able to preload the game yet. You said yes. I am not able to, trying to figure out why.

We know, it was just a question that I was wondering. Since release is tomorrow.
 

DooLocsta

[H]ard|Gawd
Joined
Jan 26, 2005
Messages
1,756
Just to be clear again. I'm asking if you guys are able to preload the game yet. You said yes. I am not able to, trying to figure out why.

I purchased this evening and was immediately able to preload, are you logged into the “Blizzard Launcher”
 

Tweak155

Gawd
Joined
Jul 28, 2011
Messages
687
Yes and updated too.
When the public beta started, I was staring at the button to launch the game I preloaded when the time hit to start. The button didn't enable at the time... turns out I had to restart the launcher and then it worked.

If you leave your PC on and the launcher running, maybe this is the reason?
 

AlphaQup

Gawd
Joined
Oct 27, 2014
Messages
632
Server problems on a Blizzard product's launch day?

giphy.gif


https://www.reddit.com/r/Diablo/comments/ptx37v/bugerror_megathread/
 

delita

[H]ard|Gawd
Joined
Mar 10, 2014
Messages
1,820
Hey at least I got to level 4 before my items stopped identifying. :confused:

Some people were lvl 10-11 already so that really sucks if they were rolled back 50 minutes. I know it's not much at all in terms of time spent, but it'd be enough to piss me off for a bit.
 

thecold

[H]ard|Gawd
Joined
Nov 12, 2017
Messages
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Some people were lvl 10-11 already so that really sucks if they were rolled back 50 minutes. I know it's not much at all in terms of time spent, but it'd be enough to piss me off for a bit.

Idk, it doesn't take much to get to lvl 10-11 (especially in a group). It is release day and it's not like blizzard doesn't have a history of botching releases.
 

flyingears

Weaksauce
Joined
May 13, 2011
Messages
104
They will be announcing a date that the ladder will start in the next couple of weeks. They knew there would be release day problems and decided to delay the ladder.

I am definitely waiting for the ladder to try to rush a character through all the acts.
 
D

Deleted member 89018

Guest
Confusing news posts when I checked, I want to see if I have this straight:

1- single player is available "offline" but you still need to be signed in to bnet to launch the game. So it's not quite as "always online" as D3 but it isn't truly offline.
2- no local multiplayer

right?

so unless they decide to start supporting Linux all sudden like, I'll stick to the original release I guess.

From reading some reviews it seems this was not quite accurate. So you can play in online mode or offline mode.

Online mode has single and multiplayer available through blitz servers. No local multiplayer. Appears to have the same connection foibles as D3’s “always online.”

Offline mode needs a single check in and then it works totally offline, but just for single player.

So… if you don’t want to depend on blizzard’s servers for anything, stick to the original release. If you only want to play by yourself and don’t mind a one-time check in, you could go with the remake.

Ah well. Seemed so promising at first.
 

thecold

[H]ard|Gawd
Joined
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Messages
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From reading some reviews it seems this was not quite accurate. So you can play in online mode or offline mode.

Online mode has single and multiplayer available through blitz servers. No local multiplayer. Appears to have the same connection foibles as D3’s “always online.”

Offline mode needs a single check in and then it works totally offline, but just for single player.

So… if you don’t want to depend on blizzard’s servers for anything, stick to the original release. If you only want to play by yourself and don’t mind a one-time check in, you could go with the remake.

Ah well. Seemed so promising at first.

Honestly, I'm ok with this. It's unfortunate that it's loosing some functionality, but.... I'm ok with the tradeoff.
 

alxlwson

You Know Where I Live
Joined
Aug 25, 2013
Messages
8,670
I lost a few levels earlier today but no biggie. My fire sorc has her Leaf and Stealth and I'm heading into the palace in Act 2 at level 20.
Calling it a night, my ass hurts. I need a new computer chair. If anyone has any recommendations...
 
D

Deleted member 89018

Guest
Didn't they originally say those "trade offs" wouldn't be there at all? There was a lot of buzz when it was announced because they said they were keeping everything intact, including local offline MP. It was really going to be just a remaster with the old game underneath.

So the "trade off" is - you can play the game with updated graphics now. In exchange for that you can't mod it, and if you want the option to play MP which requires "online mode" then you better hope the blizz servers are working and your internet connection is stable.

I still don't see why they can't have it so online character files can't be used in offline modes, and vice versa, and allow fully offline SP/MP. They already did that for the original D2. Not having it in D3 was asinine but actively removing it from the D2 remake and claiming it's for protecting against cheating is downright insulting.
 

TheGardenTool

2[H]4U
Joined
Mar 12, 2006
Messages
3,514
Didn't they originally say those "trade offs" wouldn't be there at all? There was a lot of buzz when it was announced because they said they were keeping everything intact, including local offline MP. It was really going to be just a remaster with the old game underneath.

So the "trade off" is - you can play the game with updated graphics now. In exchange for that you can't mod it, and if you want the option to play MP which requires "online mode" then you better hope the blizz servers are working and your internet connection is stable.

I still don't see why they can't have it so online character files can't be used in offline modes, and vice versa, and allow fully offline SP/MP. They already did that for the original D2. Not having it in D3 was asinine but actively removing it from the D2 remake and claiming it's for protecting against cheating is downright insulting.

“Cheating” as in piracy. The technical alpha was cracked pretty quick IIRC.
 

Rizen

[H]F Junkie
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Messages
9,487
Oh no, not the dang dirty pirates again. Quick! We need to gimp our product for paying customers to fight the inevitable!

Eh, not like the consumers care. They eat it right up.
Why are you positioning "consumers value game security over offline play" as a negative here? Most people have good internet and don't care if the game is "fully online". This really shouldn't be that surprising. Personally, I've had stable, reliable internet for like 16 years now. Yes, the servers are shit on day 1 like 75% of new online games. That'll be ironed out and then it won't really make any difference at all. D3 was fully online and no one even comments on that anymore.
 

NightReaver

[H]ard|Gawd
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Why are you positioning "consumers value game security over offline play" as a negative here? Most people have good internet and don't care if the game is "fully online". This really shouldn't be that surprising. Personally, I've had stable, reliable internet for like 16 years now. Yes, the servers are shit on day 1 like 75% of new online games. That'll be ironed out and then it won't really make any difference at all. D3 was fully online and no one even comments on that anymore.
Because to me it is a negative? Thought that was clear. I know they don't care. Doesn't change my opinion, however.
 
D

Deleted member 89018

Guest
Anyone who loses a long held hardcore character because of a lag spike certainly will. Happened to me a few times when I still played.

But aside from that? Part of the fun of D2, for me and lots of friends that played, was that if we wanted to use mods and dupe items and use character editors to play MP with each other, we could. And then if someone wanted to do ladder play, they just had to use different characters. I thought they worked pretty well.

Couldn’t do that in D3. Can’t do it in the D2 remake. Won’t be able to in D4. The only benefit it provides is to blizzard as a good anti-piracy measure. Players don’t get anything out of it.

Since you’re asking, though, I’m curious: what’s the positive for consumers in this design decision? Taking away a feature - offline MP - that can’t interfere with online games anyway because characters can’t cross over, you see that as a good thing? It’s better for everyone somehow?

Why are you positioning "consumers value game security over offline play" as a negative here? Most people have good internet and don't care if the game is "fully online". This really shouldn't be that surprising. Personally, I've had stable, reliable internet for like 16 years now. Yes, the servers are shit on day 1 like 75% of new online games. That'll be ironed out and then it won't really make any difference at all. D3 was fully online and no one even comments on that anymore.
 

Hakaba

Gawd
Joined
Jul 22, 2013
Messages
1,015
Why are you positioning "consumers value game security over offline play" as a negative here? Most people have good internet and don't care if the game is "fully online". This really shouldn't be that surprising. Personally, I've had stable, reliable internet for like 16 years now. Yes, the servers are shit on day 1 like 75% of new online games. That'll be ironed out and then it won't really make any difference at all. D3 was fully online and no one even comments on that anymore.
Yep people don’t care when they can’t play a game when the servers go down. I love having online only games that are useless when the serves for down, especially when it interrupts the single player experience. I mean, it’s fucking awesome to see latency and rubber banding when I am playing alone in the “single” player experience.

As for no one complaining anymore and stable severs, only took blizzard 10+ years to accomplish that.
 

alxlwson

You Know Where I Live
Joined
Aug 25, 2013
Messages
8,670
Yep people don’t care when they can’t play a game when the servers go down. I love having online only games that are useless when the serves for down, especially when it interrupts the single player experience. I mean, it’s fucking awesome to see latency and rubber banding when I am playing alone in the “single” player experience.

As for no one complaining anymore and stable severs, only took blizzard 10+ years to accomplish that.

I'm OK with 99.99% uptime
 
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