1. cageymaru

    Steam Audio 2.0 Adds Open-Source AMD Radeon Rays Technology

    Steam Audio Beta 15 has added support for ray-tracing via the open-source AMD Radeon Rays technology. Steam Audio can use ray tracing to bake indirect sound propagation as sounds bounce around a scene until they hit a source. Thousands of ray tracing probes can be used in a scene and AMD...
  2. cageymaru

    Open Data Blender Benchmark Tests Your System's Ability to Run Blender

    Blender is an free and open source 3D creation suite which appeals to a demographic ranging from professionals to amateur video editors. Now they want to assist developers with understanding their system's ability to run Blender. A Blender Benchmark has been developed and released as a beta...
  3. R

    Apple Depreciates OpenGL and OpenCL in MacOS

    Apple has announced today in a post on it's Developer page, that OpenGL and OpenCL will be depreciated in the upcoming macOS 10.14, stating that games and graphics intensive apps that use OpenGL should adopt Apple's API Metal. Similarly apps that use OpenCL for computational tasks are supposed...
  4. T

    Multi-GPU OpenCL Pipeliner and Load Balancer API for C#

    This is an open source project which I pushed to github days ago: wiki: download: tutorial: the...
  5. cageymaru

    Handbrake AMD VCE support is in development.

    No, you can't download it and try it yet. But Handbrake is incorporating AMD VCE support into their software. AMD of course jumped the gun a bit and posted a video of the speed difference. Which is at least fun to discuss. Handbrake already has OPENCL support, but of course AMD VCE would be...