Looks like it:I'd be curious as to whether that fancy cache on the 5800x3d would be able to allow it to handle that problem better.
Don't worry, the number of CPUs in the test will increase, but the numbers are enough for a first impression. We can state that 3D V-Cache is the solution to all problems here. If the CPU also has eight cores, then the game feels really smooth. Six and four cores may well bring enough average frames per second to the screen, but they don't deliver sufficiently high frame times to avoid noticeable jerking. This also applies to the Ryzen 5 5600. We recommend - as of now - a sufficiently powerful eight-core processor, then you don't have to worry about the CPU performance even in larger battles and cities.
https://www.pcgameshardware.de/Bald...rk-Test-Review-Grafik-Ersteindruck-1425826/2/Update: 22 processors are now being compared. The statement that 3D V-Cache is the solution to all problems hasn't changed. In addition to the regular values, you will also find the overclocked Core i9-12900K, which is currently still working in the GPU test system. Consider this value as a bonus. Overall, the statement remains: It is best to use an eight-core processor for Baldur's Gate 3.