I'm thankful to hear that because it was mine, and a buddy's, biggest complaint during the open beta. We couldn't make anything out well enough until enemies were on top of us and rarely were able to spot an enemy at range getting ready to shoot.
I did not have this sense, and some of that might have been because some hacker messed my save game up (I was able to recover it but then kept a manual set of backups) right when I got to the DLC so that set the bar pretty high in terms of what it would take to get me bothered.
Metro: Exodus after leaving it on the pile for quite a while; having purchased it when it released on GoG, but holding off playing it until I had an RTX card that could do justice to the game.
Then I just played a bunch of other crap after getting the new card and am finally cycling back around.
I've been playing Shadow of the Tomb Raider and the writing is worse than the complaints led me to believe.
The challenge tombs are still the best part of the game, so far. I haven't revisited the prior entries but I recall them being less busy with resource/crafting garbage.