I've had mine set up for a few days now. I'm thoroughly enjoying it. Forza 7 on a widescreen is so much better (wider FOV helps a ton with cockpit view). I'm also picking up a lot of productivity with side-by-side windows. I calibrated using TFTCentral recommendations and am happy with the...
I picked up a 12.9 IPP yesterday. I really like it but I think I'd be better served by the 11" model. I had a tough time deciding yesterday and the Apple sales person just said to buy one and try, exchange if needed. I'll give it a few more days. The 12.9 is just a little unwieldy when holding...
I signed up for the Apple upgrade program (if nothing else 24 months of 0% financing is worth it). Decided on the Xs Max, 256 in silver (though now I'm kicking myself for not picking space grey). All in the bill is nearly $1500. Which, without context, is a sizeable chunk of change. However, in...
Unlocking the cars is big news. I was so annoyed that I couldn't just buy a car that I've reached the respective tier and had the requisite credits for. Also liking the latest batch of cars, no SUVs/Trucks is a plus!
As KickAssCop mentioned, they both run great. However they are very different games. Forza 7 is much closer to a traditional racing sim vs. FH3 is very much an open world racer.
I agree on the hyper car implementation. In this specific class especially I hate the homologation system. If I'm racing La Ferrari vs. P1 vs. 918 I want their factory characteristics shining through. Not this, randomly upgraded so they're roughly equal but not quite realistic crap we have to...